'Pocket edition' of popular indie game is timed exclusive to Xperia Play before wider roll-out
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Orcs must live
How does a studio move from a longstanding franchise to a new IP? Robot Entertainment
Read More »OnLive: Our dev revenue split is 60/40
GDC Europe: 40 per cent cut 'fair and competitive'
Read More »PrimeSense: ‘TV the new frontier for Kinect tech’
GDC Europe: 3D camera specialists flaunt open-source tool for Linux, Android and smart TVs
Read More »PopCap: Leveraging EA IP ‘would make sense’
GDC Europe: Casual gaming giant may look to cross-brand its titles with the intellectual property of its new owner
Read More »This is how Rage does the Online Pass
id Software is integrating a slightly different approach to the Online Pass system in its upcoming shooter Rage. Within the game users will from time to time stumble upon sewer hatches. When discovered the level contained underneath is then downloaded. However, only those who have inputted the in-game code will …
Read More »Wooga’s five rules for game loop success
GDC Europe: Social gaming specialist on why 'smart depth' will make your studio a Facebook giant
Read More »Microsoft ditches glossy Xbox 360
Time has officially been called on the glossy version of the Xbox 360 console. Until now, high-capacity Xbox 360 SKUs sported a glossy finish while the entry-level 4GB model instead carried a matte look. Earlier this month it was announced the some 250GB models would also be going matte. Now …
Read More »Stereoscopic 3D for Gears of War 3
One of Xbox 360’s big Christmas hits this year will come with stereoscopic 3D support out of the box. Developer Epic has confirmed the feature for September 20th release Gears of War 3. "We asked, could we do it?" executive producer Rod Fergusson told Eurogamer. It felt like something we …
Read More »INTERVIEW: Min-Liang Tan, Razer
MCV speaks to Min-Liang Tan, CEO and Creative Director of peripherals specialist Razer, about the company’s newest products Tell us about the Razer Mouse Bungee. Why update this accessory? The Mouse Bungee was a very handy gaming accessory 15 years ago and still is. Many gaming mice are still wired …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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