GDC 2018: MCV talks to Dolby about implementing Dolby Atmos in games
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Gfinity announces exclusive Elite Series streaming deal with Facebook
Facebook will stream Gfinity Elite Series exclusively throughout 2018
Read More »Esports Insider to host one-day Super Forum conference
MCV is a media partner
Read More »Exclusive: Unity takes a principled step into triple-A performance at GDC
Founder and CTO Joachim Ante reveals Unity's strategy for both GDC 2018 and many years beyond
Read More »Batman comes to Origin Access subscription service after deal between EA and Warner Bros
It's the first deal of its kind between EA and an external publisher
Read More »Spector speaks out on White House violence show reel: ‘everyone associated with those games should be ashamed of themselves’
Deus Ex and System Shock designer claims conversation about video game violence 'a red herring'
Read More »Neil Druckmann named vice president at Naughty Dog
Druckmann to continue as creative director for The Last of Us Part II
Read More »GameMaker Studio 2 support coming to Nintendo Switch, starting with Undertale
Nintendo Switch edition of development engine to launch Summer 2018
Read More »Ubisoft announces The Division 2
Long division
Read More »MCV Awards 2018: In pictures
We hope everyone had a great night and we'll see you all next year!
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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