Sega’s consumer business suffers £30m loss

Sega Sammy has made a 17.4m loss for the first quarter of its financial year. One of the biggest areas to suffer was its consumer business, which includes console and PC games. Sega sold 2,330,000 games during Q1, far below its performance the year before. In total the consumer business …

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Another week at No.1 for Zumba Fitness

505 Games’ Zumba Fitness has scored its seventh consecutive week at the top of the UKIE Gfk Chart-Track All Formats Top 40. On and off the game has been No.1 in the UK a total of 10 times now – as this is week 30, that of course means game …

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OnLive and GameSpot reach demo deal

An interesting new agreement between streaming games specialist OnLive and giant consumer games network GameSpot has been announced. It will see the streaming service position playable demos of games within the pages of GameSpot’s reviews. The result is that consumers will be able to try a fully-featured version of the …

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Gaming a significant part of AU entertainment sector growth

According to The Australian’s coverage of the PriceWaterhouseCoopers Outlook 2011 report, gaming in Australia is set to have compound growth of 9.5% by 2015. The report, which was released today, cited interactive games and pay-TV as the two highpoints driving growth in the Australian media sector, while print magazines and …

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