Mobile Pie's Will Luton offers expert advice on getting noticed in an ocean of competition
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
MOBILE GUIDE: Why iOS remains first choice
Somethin' Else chief explains why Apple is the only place to start
Read More »Get ahead in mobile: Develop guide available now
New feature offers five perspectives from smartphone front-runners
Read More »Now Namco Bandai adopts single-save 3DS games
A month after Capcom found itself in the limelight over its decision to prevent gamers erasing game information from 3DS title Resident Evil: Mercenaries, Namco Bandai has seemingly opted to pursue the same strategy. Now Wired reports that Namco Bandai’s upcoming 3DS title Pac Man & Galaga Dimensions will also …
Read More »EA reports strong fiscal Q1
With John Riccitiello very much still in investors’ spotlights, the exec will be breathing a little easier this morning after EA reported jumps in both revenue and profit for its fiscal Q1 ending June 30th. Revenues climbed 23 per cent to $999m while profit for the period soared from $96m …
Read More »m2o Publishing discusses iOS marketing strategy
Sydney-based developer m2o Publishing has delayed publicising the launch of its new iPhone game for a full month after release. Smokin’ Brothers was released on the app store on June 17th this year, and is being touted as an Aussie game by Aussie developers. The game has links to Tetris, …
Read More »iGEA shifts website focus to family and health concerns
The Interactive Games and Entertainment Association (iGEA) has had a complete website redesign to try and reach a different segment of the games community. The new site has specifically targeted those wishing to know more about health and safety concerns with videogames, as well as information for parents, and iGEA …
Read More »Sega to host GamesAid Cricket Challenge Cup
UK games charity GamesAid has joined forces with publisher Sega to host the second annual Cricket Challenge Cup. Four teams will take part in a number of 10/10 over matches, with the aim being to raise 2,200 for charity. The teams will be as follows: Sega All-Stars (captained by John …
Read More »Id Software incorporates Hansoft solution
Rage developer 'sold on Hansoft speed, flexibility, and intuitive interface'
Read More »Unity 3.4 released
New tech integrates Allegorithmic Substance; Android and iOS support enhanced
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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