The Darkness II has been pushed back four months with the game slipping to February next year. The sequel to 2K Games’ million-selling 2007 horror FPS was previously scheduled to arrive in October. It will now be released in North America on February 7th and elsewhere – including the UK …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Double Eleven becomes exclusive Sony studio
Sony has announced that it has signed a new partnership with UK-based studio Double Eleven. As part of the deal, the developer will produce games exclusively for Sony platforms. It is currently working on the PlayStation Vita version of LittleBigPlanet. Double Eleven are one of the most exciting developers to …
Read More »COMPANY PROFILE: SEGA Studios Australia
Originally called The Creative Assembly, SEGA Studios Australia rebranded in December of 2010, and recently spoke to MCV about the changes the team has undergone. The Creative Assembly was founded in 2002 and quickly grew its reputation based on the success of the solid ‘Total War’ series. In December 2010, …
Read More »Apple powers on to strong Q3
Apple has announced its latest quarterly financial results, outperforming analyst forecasts thanks to strong sales of iPhone and iPad. The company’s fiscal Q3 revenues were $28.6 billion, up from $15.7 billion in the same quarter a year ago. Apple’s net profit for its latest quarter was $7.3 billion, up from …
Read More »Wooga expands into mobile games
Studio claims monthy actives users makes it second largest social game developer in the world
Read More »EA talks Gaming 3.0
Develop Conference: Andrew Wilson on taking games across multiple platforms, including mobile
Read More »What’s the best way to make money from Android games?
Develop Conference: Panel of mobile and social gaming experts reveals all
Read More »Moshi Monsters mobile strategy explained
Michael Acton Smith admits that the online game for kids was late to the party, but has big plans
Read More »‘Angry Birds is the Tetris of today’
Develop Conference: Ideaworks3D talks multiplatform gaming
Read More »Irrational founder creates new Australian studio
Jonathan Chey, co-founder of Irrational games, has created a new Canberra-based developer that will focus on online gaming
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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