Disney Universe heading to consoles

A brand new family-friendly action title is on the way from Disney Interactive. Called Disney Universe, the game is currently in development for Xbox 360, PS3, PC and Mac and is due out this autumn. It will bring together characters and universes from a number of Disney and Pixar brands …

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Now Metro stirs up MW3 trouble

We all know how much The Daily Mail loves video games and the people that play them. But if there’s one paper whose admiration and respect for gamers can match our favourite tabloid, it’s Metro. Following on from The Daily Mail’s "fury" yesterday about the London levels in Modern Warfare …

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XBL Marketplace back online after outage

The Xbox Live Marketplace was inoperable for a brief period last night, though Microsoft has insisted that the problems were not due to any kind of hack or intrusion. Following the mystery disappearance of both the Xbox 360 and online version of Marketplace, MS issued the following press statement: "Users …

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Ubisoft opens Child of Eden shop

Ubisoft is showing retail how it’s done by opening its own High Street outlet. The firm has sublet a store on Dean Street in Soho to support upcoming Kinect game Child of Eden. It will boast two floors, with a ‘chill out area’ and three game trial rooms, as well …

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LA Noire pumps £10m into retail

Rockstar has done it again, with new IP L.A. Noire providing a major boost to UK games retail. 24m was taken by UK games stores last week – the highest figure since the first week of the year. MCV estimates that over 10m was generated by L.A. Noire alone, and …

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PlayStation division on the up

Sony’s Networked Products and Services division, the home of its PlayStation business, has recorded an operating profit of YEN 35.6bn (267m) for the fiscal year ending March 31st. In the same period last year the Division reported a YEN 83.3bn loss. Sales grew slightly to YEN 1,572bn (12bn). PS3 hardware …

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MoMinis widens GameCast developer contest

The contest rules have changed from requiring developers to use only The MoMinis Studio to allowing the use of whatever tool they prefer. The caveat is that games created in the contest must be able to operate on the same devices and platforms that The MoMinis Studio supports such as …

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