HTC Vive almost came out of nowhere in the VR headset race to take a hefty market share – in part due to its ambitious room-based tracking technology. The company is now further pushing its technical advantage over the competing Oculus Rift with a new Vive Pro headset and Vive …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Rebellion acquires Leamington Spa studio Radiant Worlds
Rebellion has started the year off by announcing the acquisition of Leamington Spa based studio Radiant Worlds. The acquisition went ahead for an unknown sum. Radiant Worlds was founded in 2013 will be renamed as Rebellion Warwick, transitioning onto Rebellion’s current projects, like the upcoming 1930’s title Strange Brigade. The studio …
Read More »Blizzard sells out 450-seat arena for first day of Overwatch League
The inaugural season of the Overwatch League is nearly here, and Blizzard has already announced that the first day is now officially sold out. The Overwatch League’s Twitter account announced the news late on Sunday night, revealing that they’d sold out for the day one match between San Francisco Shock …
Read More »Sony to nearly double PSVR library by the end of 2018
In a statement to Nikkei, Sony said it expected to bring 130 more titles to its PlayStation VR headset by the end of 2018. As translated by Siliconera, the Japanese firm said that its library of PSVR games will increase from 150 to 280 by the end of the year, …
Read More »Ukie releases funding guide for UK businesses and developers
Covers financing for games projects alongside info on tax relief, equity investment and crowdfunding
Read More »Nvidia announces ‘TV’ for the PC master race with the BFGD
The first big gaming announcement of this year’s CES really is Big. There’s nothing the PC industry likes more than a new product standard and Nvidia has created the mother-of-all-displays with its new Big Format Gaming Display (or BFGD in an apparent nod to the legendary DOOM weapon). The first …
Read More »Security fixes affecting cloud service performance across multiple games
Fortnite developer apologises for resulting service issues
Read More »A more interactive and social MCV Awards for 2018 – running times announced
There’s a lot of things changing at the MCV awards this year – making them more competitive, more rigorous and also more fun – which means we’re making some significant changes to the big evening itself. That means we are introducing a new event format. Listening to feedback we’ve made …
Read More »Smosh Games personality Amra Ricketts leaves collective after accusations of sexual assault
Content warning for discussions of sexual assault and violence Amra ‘Flitz’ Ricketts, a regular contributor to YouTube network Smosh Games, has left the collective after several accusations of sexual assault. “I wanted to let all of you know that effective immediately, I’m leaving Smosh Games,” Ricketts wrote on Twitter yesterday. …
Read More »FIFA 18 beats Call of Duty: WWII to No.1
The lack of releases last week led to the usual big titles fighting for the top spots of the charts this week. FIFA 18 ended up taking No.1 for the first time since its three consecutive weeks stay at the top, right after launch at the very end of September. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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