NewBay, the publisher of MCV, Develop and Esports Pro, announced today that it will be evolving its UK-based video games brand portfolio into a single website, magazine, and suite of events, under the banner of MCV. The brand will be led by the current Editor, Seth Barton, who said “MCV …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Newbay unites video games group under MCV
NewBay, the publisher of MCV, Develop and Esports Pro, announced today that it will be evolving its UK-based video games brand portfolio into a single website, magazine, and suite of events, under the banner of MCV. The brand will be led by the current Editor, Seth Barton, who said “MCV …
Read More »EA adjusts progression in Need for Speed Payback following microtransaction criticism
Such is the scale of the Star Wars Battlefront 2 outcry that another quieter controversy surrounding microtransactions in EA’s Need for Speed Payback has slipped under a lot of people’s radars. The game entered the UK charts at No.4 last week but this week dropped all the way to 11th. …
Read More »EA continue readjustment of microtransactions as Need For Speed Payback is updated
Following community feedback, the balance of the game is being changed to make a 'much more enjoyable experience'
Read More »Zelda Breath of the Wild and Horizon Zero Dawn shine at Golden Joysticks
Zelda: Breath of the Wild, Horizon Zero Dawn, PlayerUnknown’s Battlegrounds and Cuphead were all big winners at this year’s Golden Joystick Awards. Nintendo’s Zelda game picked up four awards – Ultimate Game of the Year, Best Audio, Nintendo Game of the Year and Critics’ Choice. Developer Nintendo EPD also won …
Read More »Animal Crossing: Pocket Camp will arrive on smartphones this week
Nintendo has dated its next smartphone title. Animal Crossing: Pocket Camp will be released on both iOS and Android this week on November 22nd. Visually the game will be very similar to anyone who has ever played previous entries in the series. The main difference is the camping theme, although …
Read More »CD Projekt calms fears about Cyberpunk 2077 monetisation
The Witcher developer CD Projekt has spoken out to quell concerns about the possible use of a ‘games-as-a-service’ model in upcoming RPG Cyberpunk 2077. “Worry not,” the studio said in a reply on Twitter. “When thinking CP2077, think nothing less than The Witcher 3 — huge single player, open world, …
Read More »Call of Duty: WWII is still No.1 as Star Wars Battlefront 2 charts at No.2
The controversial Star Wars: Battlefront 2 has debuted at No.2 in the UK Top 40. It’s not yet clear how sales compared to that of its predecessor, although note that the first Battlefield charted at No.1 in November 2015 and boasted the largest ever UK launch for a Star Wars …
Read More »Designer Jon Shafer leaves Paradox Interactive after six months
A statement from the company said that creative differences led to the mutual decision
Read More »Moira enters Overwatch alongside tweaks for Mercy, Ana and more
Overwatch’s new support hero Moira is now available on the live server, and her introduction to the game has come with changes to her support colleagues, too. Moira entered Overwatch’s Private Test Realm on November 6. She’ll be available to all players during the upcoming free weekend which starts today …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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