Free-to-play car-combat MOBA Heavy Metal Machines is to star in its very first university tournament. It will take place in Brazil’s Florianópolis, the home city of developer Hoplon, on November 11th. The tournament will take the form of a college championship at Universidade do Vale do Itajaí. Hoplon has held …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Announcing the Esports Pro 30 Under 30
Esports Pro is delighted to announce the first ever Esports Pro 30 Under 30. We work in such a vibrant and rapidly expanding sector, and it’s only right that our brightest talent is given the recognition it deserves. That’s why we’re reaching out to every corner of the European esports …
Read More »The video game voice actor strike is over
After nearly a year, voice actors in the SAG-AFTRA have ratified an agreement to end a dispute that had forced many of gaming’s most recognisable voices to stay away from the sector. 90 per cent of those who voted agreed to the deal, which grants actors a bonus of up …
Read More »Focus: “Vampyr will be considered a success when around 1m copies are sold”
Focus Home Interactive’s boss Cédric Lagarrigue talks about the publisher’s ambitions for Dontnod’s Vampyr and why he’d choose a sequel over DLC for the title. For more on Vampyr, you can also read our interview with Dontnod’s narrative director Stéphane Beauverger. How did you and Dontnod start working on Vampyr and how …
Read More »Humvee maker is suing Activision over Call of Duty
AM General, the manufacturer of the Humvee military vehicle, is taking Activision to court. Reuters reports that AM has accused the publisher of “taking advantage of its goodwill and reputation” by featuring the iconic armoured truck both in its Call of Duty game series and associated licensed books and toys. …
Read More »Report claims Apple could ship AR headset in 2020
Apple’s long-awaited arrival in the virtual reality market could in fact take the form of an augmented reality headset. Furthermore, the device is apparently already in development and could be shipped as soon as 2020, a new report from Bloomberg claims. The unit will apparently not adopt the model seen …
Read More »Take-Two says all of its future titles will include microtransactions
Publisher Take-Two has told investors that all of its future releases will offer players the chance to buy microtransactions. In an investor call after its latest financial results, Take-Two boss Strauss Zelnick said: “If we create a robust opportunity and a robust world in which people can play delightfully in …
Read More »Warner announces fresh Harry Potter games push, including new Niantic title
The Boy Who Lived is going to have another stab at conjuring up a video games sales success potion. Warner Bros has announced not only a new Niantic title in the vein of Pokemon Go, but also some as of yet unspecified console and mobile games, all of which fall …
Read More »India has grown to be the third biggest country for games – NASSCOM
The data from Unity Analytics opened the NASSCOM Game Developer Conference 2017 showing that in just ten months the popularity of gaming in the country has massively increased
Read More »Niantic casts AR spells with new Harry Potter partnership
You’re a wizard, Harry. Not a Pokemon
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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