Lessons learnt after humble beginnings, says Home exec
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Apple tops brand placement chart
Global brand consultancy firm Interbrand has found that Apple successfully placed its leading products such as the iPad, Mac and iPod into 30 per cent of the top grossing films in the US in 2010. Movies to feature the brand included Toy Story 3, Kick Ass and The Other Guys. …
Read More »Future eyeing BBC swoop?
Future Publishing is seriously considering making a bid for the BBC Magazine portfolio, which includes the likes of Radio Times and Top Gear. That’s according to The Guardian, which claims that the Bath-based company "has been actively involved in the sales process surrounding BBC Magazines" though understands that the final …
Read More »Digital Chocolate scores $12m VC funding
Social and mobile games studio looking to expand
Read More »Rumours of ‘new iPad reveal next week’
Apple to host San Francisco event March 2nd, reports claim
Read More »Industry veteran Daglow returns with new studio
California outfit to develop Facebook and mobile titles
Read More »Nexon re-opens $1m indie dev contest
Firm looking to fund, co-develop and publish promising titles
Read More »PlayStation Home – 2 years on
Sony’s PlayStation Home is two years old. That’s a success in itself, but perhaps the service’s biggest accomplishment is how successfully it has overcome the initial cynicism and flourished into a money making business. "From a business point of view, virtual items and microtransactions… it just works," Home’s platform director …
Read More »Killzone 3 and Bulletstorm join GAME’s Play/Trade offer
Retailer GAME has expanded its ‘Play Now/Trade Later’ offer to two of this Friday’s biggest releases. The chain will allow consumers to pick up either Sony’s or EA’s title for 39.99. In return, they will be guaranteed a trade-in price of 35 if they return the game to any GAME …
Read More »GamesAnalytics joins Tiga
Analyst firm wants to partner with fellow members
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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