85% of retro gamers buy new titles

The vast majority of retro fans actually keep up to date with the latest releases – not just the classics. A recent survey by the Imagine-published Retro Gamer, which focuses primarily on titles from previous generations of consoles, shows that 85 per cent of its readership owns current gen gaming …

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Kung Fu MMO heads to European market

Chinese giant ChangYou is bringing its hit Kung Fu MMO to the UK and Europe.Digital distributor TripleACodes will help to distribute ChangYou’s free-to-play game Tian Long Ba Bu in several territories around the world, including Eastern Europe. ChangYou is proud to be able to announce its partnership with one of the most recognisable …

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New game accessories firm emerges

TV, audio and video peripherals specialist Vogel’s will launch its first PS3 accessory in the UK. TwistDock – a unique PS3 stand – is being released in the UK, courtesy of Realtime Distribution. Vogel’s product picked up the RetailVision Europe 2010 Award in the Best Accessory category. It holds the …

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Leaked Nokia memo paints gloomy picture

An internal company communication that has been leaked online has outlined the true extent of the trouble at Finnish mobile phone giant Nokia. Just a few years ago the company appeared to be an untouchable force leading the mobile phone market. However, following the smartphone boom Nokia has found itself …

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Kevin Butler makes PS3 gaffe

In what can only be described as one of the worst corporate Twitter faux pas’ of recent times, comedy PlayStation executive-come-marketing character Kevin Butler has accidentally tweeted the PS3’s root key to his 70,000 followers. The root key is the piece of code that has opened the door to PS3 …

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Australian games sales drop by 16%

Video games sales in Australia have fallen year-on-year by 16 per cent. The figures were compiled by GfK Retail and Technology Australia and announced by the Interactive Games & Entertainment Association, which reported the Australian market generated total revenues of AUS $1.7 billion. Hardware took the biggest hit, with a …

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