Revenue from microtransactions in free-to-play PC titles is to reach $22bn (£16.4bn) in 2017 – a 15.7 per cent growth compared to last year, according to SuperData. Meanwhile, revenue from additional content for PC and console games will be on a par with last year, reaching $5bn (£3.7bn), and full …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
UK Gambling Commission issues blog post on loot boxes
Executive director Tim Miller lays out the reasoning behind the UK Commission's approach to loot boxes in games
Read More »Gambling Commission ‘our legal powers would not allow us to step in’ on loot boxes
The UK’s gambling commission will not be stepping into the loot box furore, said a statement today from Tim Miller its executive director. As has been repeated ad nauseam in recent debates, Miller makes the argument that if the items cannot be cashed out then its legal powers would not …
Read More »Black Friday creates biggest software week of 2017 thanks to bundles
Black Friday week was the biggest week of the year so far at retail. Software sales were up 89 per cent in units and 53 per cent in revenue week-on-week, driven by the wealth of PS4 and Xbox One bundles on offer last week. GfK noted in its report that, …
Read More »Yorkshire Games Festival hits just under 9000 attendees
Big names from developers, including Ninja Theory and TT Games, help increase attendance by 15 per cent
Read More »Free-to-play PC revenue doubles in five years to $22 billion though in-game monetisation
New data from analytics firm SuperData shows that, despite the outcry, gamers are generating double the revenue they did in 2012 in the free-to-play PC market
Read More »Pokemon franchise hits over 300 million sales
Speaking to Famitsu, The Pokemon Company released the figure for game sales that doesn't include Pokemon Go
Read More »A Modern Industrial Strategy: TIGA’s Richard Wilson ahead of Monday’s white paper
Dr Richard Wilson is CEO of TIGA, the award-winning trade association representing the UK video games industry. At TIGA, Richard has successfully campaigned for the introduction of Video Games Tax Relief and introduced an accreditation system for university games courses. Now that the Government has triggered Article 50 and the …
Read More »FIFA 18 facing fan backlash over bugs with #FixFIFA campaign
Players of the popular franchise are calling for a boycott of the game's promotions for Black Friday until game fixes are implemented
Read More »EA on the EU: UK boss Shaun Campbell talks Europe
Ukie’s biennial Westminster Games Day is a great opportunity for the industry to join forces and make sure our parliamentarians are aware of the importance of the industry and the issues it’s facing. While there, we took the opportunity to have a quick chat with Shaun Campbell, EA’s country manager …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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