The cost and turbulence caused by the transition to a new generation of hardware is not what the games industry currently needs, according to THQ president and CEO Brian Farrell. Instead, the exec thinks that expanding the current console audience through expansions such as Kinect and Move is very much …
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
Keywords Studios has been announced as the sponsor of the Major Publisher of the Year Award at the M…
MCV/DEVELOP Awards Finalists announced
MCV/DEVELOP has announced the category finalists for the MCV/DEVELOP Awards 2026. The MCV/DEVELOP Aw…
The Story Mob announced as sponsor of the Indie Studio of the Year award at MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced The Story Mob as sponsors of the Indie Studio of the Year award at the MCV…
[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Interview: The Minecraft man
Markus Persson took the industry by storm last month, but who is he, and what is Minecraft?
Read More »Game Connection draws close
Developers, tech firms and publishers set to converge on Lyon for business and networking event
Read More »Québec studio picked for Adobe pre-release
Frima Studio to make use of Molehill 3D Flash technology
Read More »Cameron explains game tax break snub
Yesterday the Prime Minister once again faced the question of why he, and his government, chose to go back on promises made in the run up to the election. Before the election all three parties pledged to introduce a videogames tax relief to compete internationally on a level playing-field,” Luciana …
Read More »So, what is Minecraft?
Markus Persson attempts to cram his explosively creative game in a nutshell
Read More »Nintendo reports six-month loss
Platform holder Nintendo has revealed that it has suffered a 2.01bn ($25m) loss for the six months ending September 30th 2010. This compares to a 69.5bn profit in the same period a year before. Operating income fell from 104.4bn to 54.23bn while net sales fell significantly from 548.06bn to 363.16bn. …
Read More »As EA cuts, its social firm Chillingo sells 2m
New App Store sensation Cut The Rope makes 2m downloads in 3 weeks
Read More »Dragon Age 2 gets its own Cerberus
EA’s Dragon Age 2 will follow in the footsteps of fellow BioWare release Mass Effect 2 by offering an online content hub that can only be accessible by use of a code found in new copies of the game. Pre-owned buyers will face a $10 outlay to access the same …
Read More »EA jobs go in ‘seasonal’ layoff operation
Rumours abound that EA may have cut over 100 staff
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
Keywords Studios has been announced as the sponsor of the Major Publisher of the Year …
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[Guest post] How to scale LiveOps development without losing control
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[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
Keywords Studios has been announced as the sponsor of the Major Publisher of the Year …
Read More » -
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP

MCV/DEVELOP News, events, research and jobs from the games industry
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