A self-employed builder joined team after impressing with his custom level
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Microsoft confirms Massive closure
Microsoft’s once-prosperous in-game advertising outfit Massive Inc has, as had been rumoured, closed down, the publisher has confirmed. Having initially bought the group for an estimated $200-400 million, Microsoft will now move Massive’s operations in-house. The announcement that a small” number of staff will be retained was the only signal …
Read More »Apple axes Flash from new Macs
Adobe’s Flash player and browser plugin has been removed from all new Apple products, effective as of this past Saturday. As noted by The Guardian, Adobe software will now require user downloads with each new Apple machine, without the ‘click to install’ prompt that explains why video animations or games …
Read More »Zynga opens studio in Ireland [correction]
Unprecedented acquisition spree shows no signs of slowing
Read More »Online push for Assassin’s Creed
Assassin’s Creed: Brotherhood doesn’t just mark the return of Ubi’s tentpole series next month – it sees the publisher renew efforts around online gaming. As well as featuring co-op and versus multiplayer, Ubisoft CEO Yves Guillemot says the game helps the firm beef up its strategy around map packs and …
Read More »Tesco – every little helps
When Rob Salter joined Tesco in 2008 he was in for a shock. The firm’s new entertainment category director expected Tesco – with its 2,500 UK shops and millions of customers – to be one of the most desirable retailers out there. But for the games industry, that just wasn’t …
Read More »INTERVIEW: Tesco
When Rob salter joined Tesco in 2008 he was in for a shock. The firm’s new entertainment category director expected Tesco – with its 2,500 UK shops and millions of customers – to be one of the most desirable retailers out there. But for the games industry, that just wasn’t …
Read More »Five-year WarDevil project cancelled
London studio survives closure threat; â??30 staffâ?? made redundant
Read More »Wii Remote sells 65.3m in US
Nintendo has announced that it has sold a total of 65.3m Wii Remote controllers since launch in the US alone. This averages out as 46k sales per day. Specifically, NPD data shows that 30.41m have been sold alongside Wii hardware, 12.92m have been sold with Wii Play while 18.56m stand …
Read More »Interplay: Bethesda didnâ??t want Fallout MMO
Original IP owners describe heated relationship with Fallout 3 studio
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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