Violent and adult-themed games have been thrown a lifeline in the potentially lucrative Middle Eastern market after a new alliance was formed that hopes to take on the task of editing titles to suit local sensibilities. English language Abu Dhabi news portal The National reports that media firm Rubicon Group …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Désilets explains THQ move
Assassin’s Creed creator Patrice Dsilets has for the first time spoken about his decision to head up THQ’s new Montreal development studio. As you may know, last May, I made the difficult decision to leave Ubisoft after 13 incredible years,” he said in a letter to Kotaku. I felt that …
Read More »MS: 3D gaming a science experiment
Phil Spencer, the corporate VP of Microsoft Game Studios, has labelled the current 3D games market as nothing more than a science experiment” and argued that it’s too early for his company to commit itself to the space. As an entertainment company, we’re trying to do things that millions of …
Read More »Extreme Game Development pt2: technique
Silverball Studios concludes its guide to the XGD methodology...
Read More »PREVIEW: MCM Expo
The London MCM Expo, the UK’s largest entertainment consumer event, is now firmly established as London’s Comic-Con. This is a genre-spanning showcase of cult entertainment and popular culture that gives visitors the chance to play, watch and preview the latest games, sci-fi shows, anime, manga and comics. But gaming will be a key …
Read More »Medal of Honor sells 1.5 million
Electronic Arts has announced that Medal of Honor has sold more than 1.5 million units worldwide. The reboot of the long-running FPS series achieved this figure after only five days on sale in the US and two days after its European and Asian release. It debuted at No.1 in the …
Read More »SpongeBob extends THQ deal
Following the news earlier of its agreement to extend its deal for the UFC video games licence, THQ has also confirmed as extension to its partnership with Nickelodeon to make games based on the SpongeBob SquarePants licence. THQ has been at the helm of SpongeBob’s gaming career since 2002 and …
Read More »Def Jam Rapstar will reinvigorate music games
Amidst the widespread concerns currently enveloping the ill-health of the music games genre, the president of Def Jam Rapstar publisher 4mm Games has told MCV that his company’s hip-hop title can single-handedly resurrect the sector. Def Jam Rapstar is a complete breath of fresh air, and it’s going to reinvigorate …
Read More »PROFILE: Multiplay
Despite the fact that it has successfully hosted more than 120 gaming events in the UK, Multiplay is best described as an underground gem. While many retailers and publishers may not appreciate what the company does, it has certainly established a name among core gamers through online hosting, plus tournaments …
Read More »Western feedback for FFXIII ignored
Publisher Square Enix has admitted that it feared this year’s RPG release Final Fantasy XIII would receive a rough ride from Western critics before the game hit the shelves. Even before the current generation of consoles was introduced, it was obvious that the game market in the West was gaining …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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