Fall of Realtime Worlds and recurring cuts â??only half the storyâ??
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
EA says PS3 can catch Xbox 360
After what even Sony admits as being a slow start across the globe, the PS3 has finally found its stride and is quickly catching up on its console rivals in the sales race – and EA reckons it could yet catch Xbox 360 in the UK hardware market. We could …
Read More »Microsoft launches Visual Basic for Phone 7
Developers given early access to get to grips with Microsoftâ??s upcoming smartphone
Read More »EA: FIFA clearly superior to PES
While Konami’s PES 2011 looks to greatly improve on last year’s effort, publishing rival EA believes that FIFA 11 will help the company increase its market share in the sector even further. Over the last couple of years, FIFA has been an excellent performer and we continue to grow market …
Read More »INTERVIEW: EA
EA has had a really good year in Europe in terms of market share. What were the key drivers?We had an excellent start to the year. Army of Two, Dante’s Inferno and in particular Battlefield: Bad Company 2 sold really well. It shows our strategy to focus on fewer, bigger …
Read More »Kojima â??helped but didnâ??t meddleâ?? on Castlevania
Metal Gear man gave Spanish studio MercurySteam creative freedom
Read More »Zynga’s scope, size and power
Speaking at Oracle’s OpenWorld conference today, Zynga’s CTO Cadir Lee has revealed a number of stats and details which show what an impressive infrastructure and vast operation it runs. The numbers include:* 10 PER CENT of the world’s internet population has played a Zynga game* 215 MLLION monthly users* Zynga’s …
Read More »THQ predicts lower game prices
The boss of THQ Brian Farrell has said that the games industry must explore different retail models if it is to remain competitive in a market that consistently expects lower prices. The idea of punters forking out anything up to 50 for console titles is one that is coming under …
Read More »EA hopes MOH beta quiets concerns
Publisher EA has confirmed a release date for the open PC beta of Medal of Honor – and added that it hopes the release will help calm some of the concern that has dogged the game to date. The new beta will go live on October 4th ahead of its …
Read More »‘If I were releasing new IP I’d be worried’
Bizarre Creations says big franchises will win out this Christmas
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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