Studio founder Peter Molyneux to hold key discussions after Fable III project
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Interview: Molyneuxâ??s vision for Lionhead
The industry veteran discusses the Fable studioâ??s creative future and current challenges
Read More »Sourcebook 2010 goes online
Intent Media launches Sourcebook website, a complete guide to the games industry's leading service companies and suppliers
Read More »Why did Zynga kill off Street Racing?
Nicholas Lovell examines the reasons behind Zynga's controversial decision
Read More »The cinematics of Uncharted 2
Sony's pivotal Naughty Dog studio takes us behind the scenes
Read More »Fable III Villager Maker goes live
Microsoft is offering those who have pre-ordered Xbox 360 RPG release Fable III the chance to design an in-game character who will appear in their quest when the game arrives on October 29th. The Fable III Villager Maker, which is accessible via browsers, allows those who have pre-ordered the game …
Read More »GameStop ‘follows’ its users online
US games retail giant GameStop wants to exploit the crossover between ‘core’ gamers at retail and ‘casual’ gamers playing online. The firm this week told MCV that it is following customers to the non-console areas they play games in – with the acquisition of Flash games site Kongregate on Tuesday …
Read More »Pachter details online COD fees
He has predicted it, Activision has denied it – but now outspoken US games analyst Michael Pachter has published his most detailed argument yet as to exactly why he believes Call of Duty: Black Ops will offer an additional paid-for multiplayer component. Multiplayer online game play is as strong as …
Read More »GTTI to launch Wii peripheral
Game Trading Technologies Inc has announced that it is to launch its first ever games peripheral. Now it has confirmed that it has designed, developed a produced what it describes as a revolutionary plastic hockey stick that will be bundled with a new multi-player hockey video game for the Nintendo …
Read More »Dare Blogs – Angry Mango
Dare to be Digital 2010 team Angry Mango talks exclusively to Develop about working on their entry title Mush.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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