THQ looks to digital market

The digital market is growing at an exponential rate, and THQ has become the latest publisher to announce an increased focus on the sector. It intends to bring a number of its key brands to services such as Xbox Live Arcade and PSN. It also has its sights set on …

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Whats on the way from THQ

Following a year of stabilisation, publisher THQ has outlined the games that it hopes will drive growth for the company over the next two years. In the next financial year ending March 31st 2011 the firm will release a brand new addition to the Red Faction franchise. The last game …

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Halo: Reach beta tops 1m

More than one million Xbox 360 owners signed up for the Halo: Reach open beta within the first 24 hours. That’s according to the game’s developer Bungie, which reports that 1,170,112 people have played the game since the beta opened on Monday, according to Kotaku. The studio also announced that …

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RETAIL BIZ: Split/Second: Velocity

Click here for the RETAIL BIZ Previews section, where you’ll find an in-depth guide to some of the biggest titles heading to the High Street. This week, we jump into the driver’s seat of Disney’s Split/Second: Velocity, the explosive new racer where players activate deadly enviromental traps to obliterate the …

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DS passes Game Boys lifetime sales

Total lifetime sales of the Nintendo DS have now passed those enjoyed by its predecessor the Game Boy, cementing the twin-screened machine’s place in gaming history. DS sales now stand at 129m since its launch in 2004. The Game Boy, which was launched in 1989, has sold a total of …

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Realtime gears up APB for July

British developer Realtime Worlds has revealed the details for its blockbuster MMO, All Points Bulletin. The game is due for release on Friday, July 2nd and has a RRP of 34.99, which includes 50 hours of playtime and free access to the game’s social districts where customisation takes place. Indigo …

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Annual falls for Nintendo

Nintendo has reported an 18 per cent decline in net income for the year ending March 31st 2010 at $2.45bn. Revenue was $1.53bn – a decline of 22 per cent. It’s Nintendo’s first full-year annual decline in six years, but is also the third most profitable year in the company’s …

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