Disney Interactive suffered an expected 29 per cent decrease in sales during the final three months of 2009. The Disney arm reported revenues falling to $221 million, while operating profit results showed a $10 million loss. Those losses, however, represent an improvement for the business, with last year’s losses as …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
EA and Hasbro shift 8 million games
Electronic Arts has announced that its Hasbro-branded titles have racked up global sales of more than eight million units within the last year. The publisher has launched 20 different Hasbro brands across 18 major platforms since the two firms formed a strategic alliance back in August 2007, including consoles – …
Read More »Disney revises 360/PS3 battleplan
Disney Interactive Studios will cut down on the number of PS3 and Xbox 360 games it invests in, as the group shifts its focus to embrace more casual platforms. CEO Bob Iger said that there remains a huge opportunity” for Disney to enjoy healthy revenues in the game market, but …
Read More »Disney talks up Marvel opportunities
Despite Disney trimming investment in high-end console projects, the firm’s CEO recognises that its newly-owned Marvel empire is well-suited to the Xbox 360 and PS3 audiences. CEO Bob Iger said yesterday that Disney Interactive would be very, very judicious” in how many high-end console projects it will green-light, focusing instead …
Read More »Disney CEO relishes Marvel opportunities
Bob Iger adds that the iPad could be a game-changer for the group
Read More »Disney adjusts 360/PS3 battleplan
CEO talks of increased challenges for high-end console games
Read More »Finalists named for GAME’s public vote BAFTA
High street retailer GAME has unveiled the shortlist for the GAME Award at this year’s BAFTAs. The award is the only one voted for by the public, and titles up for the coveted prize includes FIFA 10, Modern Warfare 2, Assassin’s Creed II and Batman: Arkham Asylum. Gamers can vote …
Read More »Punchers Impact announces first title
Crasher to launch via download on PC this year
Read More »Mindscape details first digital distribution game
Mindscape has announced its first internally-developed digital distribution title in the form of online vehicle battler Crasher. The game is will be released via download on PC later this year. It is the first title to be developed by the publisher’s new studio Punchers Impact, established in October 2009. Crasher …
Read More »S. Korean mobile studio breaks sales record
Gamevil makes over $10 million in net income
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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