Why a Rockstar Leedsâ?? duo are forming their own iPhone outfit
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Consumers concerned by 3D
UK consumers are worried that 3D TVs will make game violence more lifelike, a new survey has revealed. The research was conducted by Harris Interactive on behalf of IGN.com, and dealt with emerging gaming technology – including digital distribution, motion sensing and 3D. The study surveyed a control group of …
Read More »Retailers ready for longer cycle
The High Street has called for increased games hardware marketing from the industry if they are to really make the lengthier console generation work. Entertainment chains, online specialists and supermarkets have all told MCV they agree with Sony, Microsoft and Nintendo’s strategies to extend the current hardware cycle. But they …
Read More »Rockstar Leeds duo break off to form new studio
Double 11 director defends his former employer, but wants to move away from big projects
Read More »XBL integrated in Windows Mobile 7
Xbox Live will be a fully integrated part of the next generation of Microsoft’s smartphone Windows OS, the platform holder has today revealed. The OS’s Xbox Live hub will include both playable XBL titles as well as Achievements and access to a user’s current gamer profile and avatar. However, simultaneous …
Read More »This cycle will be entirely different
* The industry has moved on from a cyclical pattern to a smoother line of growth because of the introduction of a new direct to consumer value chain emerging through online games which devs/publishers can exploit as well. * The next-gen console may be an entirely different format recognising the …
Read More »FEATURE: The longer console lifecycle
Last year, Microsoft’s game software boss Phil Spencer offered a telling quote about the direction of the games industry to MCV. It wasn’t about motion controllers or new online services – it was about the market forces that are allowing those things to appear: Do we need a new console? …
Read More »The longer console cycle
In the middle of last year, Microsoft’s game software boss Phil Spencer offered a telling quote about the direction of the games industry to MCV. It wasn’t about motion controllers or new online services – it was about the market forces that are allowing those things to appear: Do we …
Read More »Self-publishing Masterclass announced
A new event focussing on the rise in self-publishing and the end of the era of giant publishers” has been announced for the end of the month. Dubbed GamesDev: How To make Money From Self-Publishing, it will take place at 09:30 on February 25th in London. Arriving on the back …
Read More »Activision co-founder opens iPhone studio
Trio of Skynet execs break off to form AppStar Games Inc
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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