As the video on demand service becomes the Indie Arena Booth headline sponsor and indie competition judges, Sean Cleaver caught up with Dingit.TV's Claire Sharkey to find out why
Read More »
MCV/DEVELOP Awards Finalists announced
MCV/DEVELOP has announced the category finalists for the MCV/DEVELOP Awards 2026. The MCV/DEVELOP Aw…
The Story Mob announced as sponsor of the Indie Studio of the Year award at MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced The Story Mob as sponsors of the Indie Studio of the Year award at the MCV…
[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026. …
[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
Rubber Road’s official Destiny 2 merch range has ‘surpassed expectations’
UK merchandise distributor Rubber Road has unveiled its new official Destiny 2 range. Created by its design subsidiary Numskull in collaboration with developer Bungie, the range covers everything from bathrobes to candles, and is on show this week at Rubber Road’s gamescom booth in Hall 2.1, A10. "Destiny has 12m …
Read More »Daedalic: Point-and-clicks ‘need to evolve’ in order to survive
Point-and-click games still have a "dedicated fan base," according to Daedalic’s CEO Carsten Fichtelmann, who just released the first episode of its new game Pillars of the Earth on PC and consoles last week, but the wider consumer market also have "an outdated picture" of the genre that makes them …
Read More »Team17: Brazil is ripe for indie talent
After signing its first Brazilian title, Sword Legacy: Omen,back in June, publisher Team17 has told MCV that it will be "keeping a close eye" on other games coming out of Latin America as it looks to increase its label partners. According to global brand manager Ade Lawton (pictured below), Firecast …
Read More »Gamescom’s Indie Arena Booth is ‘pivotal’ for small studios
Gamescom’s Indie Arena Booth is back for 2017. Sponsored by Dingit.tv, this year’s booth features over 80 titles from around the world, and indie developers have told MCV that the booth is more important than ever. "As a small independent game developer creating our debut title, teaming up with Indie …
Read More »Soedesco: Bringing the game back to farm sims
Soedesco wants to shake up the farm sim genre with its brand-new IP, Real Farm Sim, which launches on PS4, Xbox One and PC in Q4 later this year. Speaking with MCV, executive manager Hans van Brakel said: "There are many things we are focusing on with Real Farm Sim …
Read More »Square Enix Collective: ‘We’re very honoured’ to publish Battalion 1944
Indie service provider Square Enix Collective has said it’s "very honoured" to be working with Bulkhead Studios again on its upcoming WWII shooter Battalion 1944, which is on show this week at gamescom in Hall 9. Square Enix’s indie publishing unit previously worked with the team on the first-person puzzle …
Read More »Sumo Digital owned Atomhawk opening new studio in Canada
The new studio will be based in Vancouver and will be looking for concept artists when the studio opens
Read More »Analysis: Working the Narrative
Narrative design is an important part of any creative endeavour. Game projects will often use writers and narrative designers towards the end of a project but the role can do so much more. Sean Cleaver finds out what narrative means for game development employment opportunities
Read More »Football Manager series hits one million sales for the fifth year running
The game from UK-based Sports Interactive also topped the boxed PC charts again this week.
Read More »-
[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
The global games and immersive technology industry is moving into a new phase of adjustment, as professionals and studios respond to the lasting impact of recent market changes while adapting to new technologies and evolving expectations.
Read More » -
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
-
[Event News] Games Growth Summit adds to speaker line-up with two more veterans
-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
-
[Industry news] XDS 2026 Insights Report is now live
-
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
Read More » -
MCV/DEVELOP #1007 is HERE!
-
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025

MCV/DEVELOP News, events, research and jobs from the games industry

![GGS NEW 2026 A PLUG 1 1 [Event News] Games Growth Summit adds to speaker line-up with two more veterans](https://mcvuk.com/wp-content/uploads/GGS-NEW-2026-A-PLUG-1-1-110x75.png)
![Chris Rowe portrait Copy [Guest post] Chris Rowe: Co-Dev Without the Culture Clash](https://mcvuk.com/wp-content/uploads/Chris-Rowe-portrait-Copy-110x75.png)
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)



