The games industry is experiencing a publishing renaissance, as even the most ardent proponents of self-publishing have now learnt that selling a game from the equivalent of your bedroom is not a great replacement for the human touch. The title ‘publisher’ may not yet be ‘clean’, but even pragmatists are …
Read More »
MCV/DEVELOP Awards Finalists announced
MCV/DEVELOP has announced the category finalists for the MCV/DEVELOP Awards 2026. The MCV/DEVELOP Aw…
The Story Mob announced as sponsor of the Indie Studio of the Year award at MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced The Story Mob as sponsors of the Indie Studio of the Year award at the MCV…
[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026. …
[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
Multiplay announce winter event I62 to be cancelled, I62 to take place next year
Multiplay’s I62 event has been delayed, the company have announced. A forum post from Michael ‘Geosnipe’ Lambert reveals that Insomnia 61, which takes place in 3 weeks, would be the last event of the year, with the expected Insomnia 62 Winter Event to be delayed. “We worked incredibly hard to …
Read More »Games market globally to hit $100bn – SuperData
Full story from MCV shows new data to suggest that gaming will hit a landmark figure in 2017 with League of Legends topping the PC market
Read More »Motiga’s Gigantic isn’t what you expect from a MOBA, but it’s an exciting esports proposition
“We don’t need another MOBA” sang alternate-reality Tina Turner, and if we have too many MOBA’s, we really have too many hero shooters. Gigantic then, a MOBA/hero shooter that’s just recently launched on Steam, might seem unnecessary. Gigantic isn’t what you expect when you think MOBA, but regardless of how …
Read More »Remedy Entertainment teams up with Nvidia for new face animation technology
Shown off at SIGGRAPH and reported by Ars Technica, the technology uses nureal networks to create first time, accurate facial animation results
Read More »Opinion: Market Crash
The only times that Crash Bandicoot isn’t top of the UK game retail charts is when it’s out of stock. Jem Alexander considers what this means for remasters vs fresh, modern games that don’t sell quite as well
Read More »Mobile esports outfit Skillz acquires patents for mobile streaming and tournaments technology
Mobile esports outfit Skillz has announced that it has been issued two new patents by the United States Patent and Trademark Office. Reported by Esports Insider, the patents are exclusive to Skillz. U.S. Patent 9,479,602 relates to the technology powering Skillz Arena, the company’s event platform for organising, hosting and …
Read More »Global games market to hit $100bn for first time in 2017 – SuperData
SuperData just released a new report giving insights on the year so far, and predicted the global games market will be up 12 per cent worldwide compared to 2016. This growth include revenue for digital games and what SuperData calls ‘Interactive Media’, which includes virtual, augmented and mixed reality software, …
Read More »Dragon Quest XI hits 2m sales in Japan
Splatoon 2 may have shot to the top of the Japanese weekly charts and become the fastest-selling Switch gameat the end of last month, but according to the latest data from Famitsu, even Nintendo’s family friendly shooter compete with the might of Square Enix’s Dragon Quest XI: Echoes of an …
Read More »Games publishing 2017: how to set a game’s price
In Part One of our publishing roundtable, we talked to publishers about setting release dates and how fewer triple-A releases could mean better business for the whole industry. In Part Two, we discuss pricing. As more indie titles head to retail, the debate around games pricing has never been fiercer. We ask …
Read More »-
[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
The global games and immersive technology industry is moving into a new phase of adjustment, as professionals and studios respond to the lasting impact of recent market changes while adapting to new technologies and evolving expectations.
Read More » -
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
-
[Event News] Games Growth Summit adds to speaker line-up with two more veterans
-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
-
[Industry news] XDS 2026 Insights Report is now live
-
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
Read More » -
MCV/DEVELOP #1007 is HERE!
-
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025

MCV/DEVELOP News, events, research and jobs from the games industry

![GGS NEW 2026 A PLUG 1 1 [Event News] Games Growth Summit adds to speaker line-up with two more veterans](https://mcvuk.com/wp-content/uploads/GGS-NEW-2026-A-PLUG-1-1-110x75.png)
![Chris Rowe portrait Copy [Guest post] Chris Rowe: Co-Dev Without the Culture Clash](https://mcvuk.com/wp-content/uploads/Chris-Rowe-portrait-Copy-110x75.png)
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)



