SuperData just released a new report giving insights on the year so far, and predicted the global games market will be up 12 per cent worldwide compared to 2016. This growth include revenue for digital games and what SuperData calls ‘Interactive Media’, which includes virtual, augmented and mixed reality software, …
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MCV/DEVELOP Awards Finalists announced
MCV/DEVELOP has announced the category finalists for the MCV/DEVELOP Awards 2026. The MCV/DEVELOP Aw…
The Story Mob announced as sponsor of the Indie Studio of the Year award at MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced The Story Mob as sponsors of the Indie Studio of the Year award at the MCV…
[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026. …
[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
Dragon Quest XI hits 2m sales in Japan
Splatoon 2 may have shot to the top of the Japanese weekly charts and become the fastest-selling Switch gameat the end of last month, but according to the latest data from Famitsu, even Nintendo’s family friendly shooter compete with the might of Square Enix’s Dragon Quest XI: Echoes of an …
Read More »Games publishing 2017: how to set a game’s price
In Part One of our publishing roundtable, we talked to publishers about setting release dates and how fewer triple-A releases could mean better business for the whole industry. In Part Two, we discuss pricing. As more indie titles head to retail, the debate around games pricing has never been fiercer. We ask …
Read More »Allegiance announce shock closure after 22 months
Allegiance, once known as the highest grossing team in console esports. has announced on Thursday that it will be shutting its doors today, closing the book on the company after just 22 months in operation. The organisation formed in October 2015, and rose to prominence when the organisation’s original Halo roster of …
Read More »Margin Makers: Guide to Sonic merchandise
Sonic Mania hits shelves in a couple of weeks in a shiny collector’s edition for PS4, Xbox One and Switch, exclusive to Amazon. Of course, there’s also a digital version for players who only want to enjoy the game without the collectibles. Either way, to celebrate the blue blur’s return, …
Read More »Dota 2 team want to focus on new hero development and user experience
Valve has always been famous for ‘Valve Time’, the glacial pace at which the company behind Steam and countless games actually release things. The company are famous for it, but the development team behind Dota 2 have made it clear that they want to get past the image and increase …
Read More »Hitman hits 5 million player mark – Io-Interactive
Developer tweets the gaming milestone following news of fresh content for the sandbox game
Read More »Crash Bandicoot tops monthly PS4 download charts again
Another day, another No.1 for the Crash Bandicoot N. Sane Trilogy. For its second month on shelves, Activision’s Crash Bandicoot collection was the best-selling title of the PS4 Store in July, both in the European charts and US rankings. In June, the N. Sane Trilogy managed to take the top …
Read More »Activision Blizzard revenue up despite console sales decline
Activision Blizzard has posted "better than expected" financial results forQ2 2017.Net revenue hit $1.63bn for the quarter ending June 30th, rising 4 per cent year-on-year. Digital channels, meanwhile, grew 15 per cent year-on-year to reach $1.31bn. That said, console sales for Q2 were actually down 13 per cent year-on-year for …
Read More »More global acquisitions for Keywords Studios
Four french localisation companies join with the increasingly large technical services provider
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[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
The global games and immersive technology industry is moving into a new phase of adjustment, as professionals and studios respond to the lasting impact of recent market changes while adapting to new technologies and evolving expectations.
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025

MCV/DEVELOP News, events, research and jobs from the games industry

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