GDC behind-closed-door briefings detailed PSPâ??s digital game rental service
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Sing when youâ??re winning
A cornerstone of the demographic explosion in video games, SingStar is five years old today. What better time to take a look at why the series is stronger than ever. Will Freeman sat down with three of the developers in charge of the franchise at Sonyâ??s London Studioâ?¦
Read More »Jason Manford to host Develop Awards
8 out of 10 developers prefer Northern comics, apparently
Read More »EA producer departs for PSN group
Boom Blox designer Robin Hunicke joins Flow and Flower team ThatGameCompany
Read More »Video games are more popular than cinema
More people in America play video games than go to the cinema, according to a recent survey carried out by the NPD group. Around two-thirds (63 per cent) of North Americans have played a game in the past six months, whereas only 53 per cent have gone to the movies …
Read More »Canadian Game Studies Conference just days away
Two-day event to discuss a broad range of topics from sexuality and ethnicity in videogames to sound design
Read More »Aliens vs. Predator detailed
Sega has announced gameplay details for its highly anticipated Aliens vs. Predator game, which is scheduled for release in early 2010. The game lets players take control of either an Alien, Predator or Marine, with distinct campaigns that interweave with each other. Gamers can then take any of the races …
Read More »Gameinvest partners with RealGames
Portuguese studio signs deal to publish casual game
Read More »Triple-A dev model no longer appealing
Speaking to MCV sister site CasualGaming.biz, the business development director of Strawdog Studios Dan Marchant has stated that the triple-A games development model is not as appealing to the wider development industry as it once was. I am sure the idea of developing a triple-A game is appealing to many …
Read More »Ubisoft makes shock move into football genre
Ubisoft has come good on its promise to make an eye-catching splash in the sports genre – with a new football title on Wii. MCV can reveal that Academy Of Champions will be targeted at a young male and family audience when it is released later this year. The game, …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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