GDC 09: New hardware doubles memory as platform holder promises to â??reduce risk of developmentâ??
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Xbox Live Arcade Extensions for XNA Game Studio now available
GDC 09: Free download enables XBLA development in XNA for licensed developers
Read More »Valve: ‘We’ve made DRM obsolete’
GDC 09: Steamworks update makes 'unique copies of games' and allows limitless installs
Read More »Sony cuts cost of developing for PS3
Sony has lowered the price of PlayStation 3 development kits and introduced new tools at GDC this week New dev kit models are available for developers of PS3 titles around the world – Reference Tool models DECR-1400A for North America costs $2,000 and the Europe/PAL territories version is €1,700. DECR-1400J …
Read More »Motion control gaming heading to N-Gage
Perhaps its a case of ‘if you can’t beat ’em join ’em’ – Nokia has taken a leaf out of Nintendo’s book for a new strategy of motion controlled games on N-Gage. The first game to take advantage of the new functions is an upgraded version 3D game Bounce Boing …
Read More »MMO subscriptions grow by 22% in 2008
Whilst the publishing world may be vocal in its increasing interest in free-to-play online game models, a new report by Screen Digest shows that the subscription based MMO market grew by 22 per cent in 2008. Consumer spending in the sector reached $1.4bn across Europe and North America, with the …
Read More »Realtime Worlds recruiting at GDC
GDC 09 Dundee developer looking to hire from international talent pool
Read More »Motion control games heading to N-Gage
GDC 09: Bounce Boing Voyage to be first motion controlled title
Read More »Can OnLive really transform the games market?
GDC 09: New service brings 'cloud' computing to the games space
Read More »nDreams unveils new PlayStation Home ARG
GDC 09: Developer debuts alternate reality game Xi
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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