The Overwatch League could be about to face its latest hurdle, a legal challenge from Major League Baseball, over OWL’s logo. This comes from the law firm Morrison Lee, who report that MLB, after seeing the Overwatch League’s logo in a weekly newsletter roundup of new corporate logos. This is …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
A New Milestone – An exclusive look inside Italian developer Milestone
Heroes’ Braithwaite on HOTS, dive meta and why “there won’t be any un-sponsored (HGC) teams in 2018.”
When I spoke to Sam Braithwaite, it was halfway through Heroes of the Storm’s Mid-Season Brawl, a tournament set out by Blizzard to act as, well, the halfway point of the season. As the name suggests. Braithwaite, the esports franchise lead for Heroes of the Storm, is in good spirits. …
Read More »Why Rocket League could be the mainstream esports hit of the generation
Psyonix’s car-based kickabout Rocket League is two years old this month, and while most toddlers can’t even string a sentence together, Rocket League has managed to mark itself out as one of the most promising esports of the generation. Over those two years, Rocket League has picked up 33m players, …
Read More »Former EA creative director Amy Kalson joins Sybo Games
Sybo Games has appointed Amy Kalson as senior game developer. Kalson previously worked at EA as creative director and at Disney Interactive as senior design producer, and has also contributed to brands including Bejeweled and The Sims. In her new role, Kalson will play a key role in the continuing …
Read More »Wargaming and Splash Damage partner to make new projects
The London-based multiplayer gaming studio teams up with the World of Tanks developer and is looking to hire
Read More »Atari unveils new Ataribox console
Atari finally offered a first look at its new mysterious console, after teasing the product at E3 2017. Called the Ataribox, it aims at delivering both classic gamingcontent” and current gamingcontent,” the announcement reads, without further details on what we should expect. Atari rather chose to focus on giving details …
Read More »PlayerUnknown’s Battlegrounds developers ban streamer in front of 22,000 viewers for teamkilling
A popular streamer has gotten the boot from PlayerUnknown’s Battlegrounds after teamkilling a random player live on stream, violating the game’s terms of service. Dr DisRespect, who has 651,114 followers on Twitch and had 22,000+ at the time of his ban, killed a fellow player because there wasn’t space on …
Read More »Leap Motion raises another $50m to expand worldwide operations
Hand-tracking company Leap Motion has raised another $50m in Series C funding led by JP Morgan Asset Management, the firm has announced. This brings Leap Motion’s total fund-raising amount to just over $94m, according to Crunchbase. As described in a blog post on Leap Motion’s website, the funding will allow …
Read More »Enter the Gungeon hits 1m copies
Dodge Roll Games’ Enter the Gungeon has reached a new milestone. The studio behind the roguelike title announced on Twitter (see below) that Enter the Gungeon has gone platinum” and sold over 1m copies. Published by indie label Devolver Digital, Enter the Gungeon launched to critical praise back in April …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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