Takei will be creative director of Hong Kong based Fifth Journey who also have an office in San Francisco
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
PlayLink: Can Sony combine a PS4 and smartphones to create broad appeal?
While games consoles have always had a broad appeal, the increasingly complex controllers required for modern 3D games are not for everyone. Because of that PlayStation has long explored numerous other control methods for its consoles – such as EyeToy, Singstar, Buzz!, Wonderbook and Move. PlayLink is the latest step …
Read More »Economic study links video games to US labour decline
A new working paper by the National Bureau of Economic Research has posited that the popularity of video games is playing a part in reducing the overall contribution of young men in the American workforce. The New York Times reports that in 2015 American men aged between 31-55 worked around …
Read More »Celebrate Your Independence Every Day – Seven proven PR tips to self promote your game
Indigo Pearl, the games industry’s multi award-winning PR agency, has been running as an independent since 1999. Here, Caroline Miller, Founder & Director, gives us an insight into how indies can do their own PR without hiring an agency, and introduces DXN, the game key distribution service it’s developed to help developers get that all-important discoverability.
Read More »AMD is finally gaining ground on Intel
It looks as if AMD’s new Ryzen PC processors are having the desired effect. While the Ryzen launch was a little fudged thanks to real-world performance that fell short of official benchmarks and a handful of compatibility issues, the new chips have at the very least at last offered a …
Read More »Sumo Digital acquires art studio Atomhawk
The digital art and design studio will open a second studio in US
Read More »George Takei joins developer Fifth Journey
Star Trek’s George Takei has, at the age of 80, entered the world of games development. Takai has been named as creative director at Hong Kong mobile games studio Fifth Journey, the South China Morning Post reports. Fifth Journey already works with partners such as Universal, MGM and Lionsgate. Its …
Read More »FC Anzhi Makhachkala closes down esports division amidst claims of non-payment
Russian Football Premier League team FC Anzhi Makhachkala has closed down its esports division — Cyber Anji — after just four months, amidst allegations that they haven’t paid their their athletes. At the start of March, FC Anzhi Makhachkala announced it would be opening an esports division and formed a …
Read More »Valve is changing the shape of Dota 2’s tournament structure
Next year’s competitive Dota 2 scene will bring with it an overhaul to the game’s entire esports structure. Currently the game revolves around a limited number of Major tournaments backed by Valve. This is changing, however, with Valve now choosing to back a growing number of smaller third party tournaments. …
Read More »Crossley leaves Creative England for PlayStack
Publisher PlayStack has announced that Rob Crossley has joined the company in the new role of head of developer partnerships. Crossley’s CV includes stints not only at MCV’s sister magazine Develop, but also GameSpot and the BBC. His most recent role was as head of games at Creative England where, …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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