A leading production exec at animated movie studio Pixar has praised gaming’s evolution – and admitted that the quality of visual technology is catching up” with cinemas. However, Ralph Eggleston, production designer behind Pixar’s upcoming movie, Wall-E, added that video games still lacked a strong narrative story” – and predicted …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Chimera gets Xbox, Wii and DS dev licenses
Munich-based studio working on 'concrete projects and game prototypes'
Read More »Ubisoft to open studios in Rio de Janeiro and Florianópolis next?
Head of new Sao Paulo studio says French publisher could establish more teams in Brazil
Read More »CRI announces free PS3 middleware
Load-time reducing FileMajik Pro SDK to be available to all licensed PS3 developers
Read More »PlayStation phone in production?
Sony is busy working on a PlayStation-branded phone, according to company insiders. Marketing Week reports that the phone will incorporate elements of the PlayStation Portable (PSP) and could hit the shelves in time for Christmas 2009. MW quotes ‘sources in Japan and Korea’ which say Sony is working on converting …
Read More »Sony working on PlayStation Phone?
Oft-rumored device in development, say insiders
Read More »Autodesk presents Heavenly Sword production talk
SCEE's Tom Jones to discuss art pipeline at six venues across Europe
Read More »Sony: PSP can last ten years
Sony has revealed that it is backing a ten-year plan for its PSP console – with networking playing a key role in its futute. The firm believes that it needs to ‘revitalise’ the development community to get behind creating games for PSP in order to make it fulfil its potential. …
Read More »Ubisoft opens studio in Brazil
The march of Ubisoft across the globe continues apace – the French publisher has today announced plans to open a studio in Brazil, the 20th of its studios around the world. Based in Sao Paulo, Brazil, the new development team Ubisoft’s first studio in South America. The studio will open …
Read More »GAME responds to unlawful sale of adult game
GAME has responded to the Which? sting that revealed the retailer’s Harrow, Middlesex store sold an 18-rated game to a 15-year old girl. As reported on MCV earlier today, the consumer watchdog’s investigation revealed that Woolworths and Maplin stores in the area also sold the underage girl adult video games. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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