A new IP from a previously unknown developer is currently on track to be one of the best selling games of the year. PlayerUnknown’s Battlegrounds, which arrived with very little fanfare and virtually no marketing back in late March, has just passed the 4m copies sold barrier. It had initially …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Blizzard is reducing Overwatch duplicates, alter Hearthstone card packs
The RNG lottery that is Overwatch Loot Boxes and Heartstone card packs is about to get a little kinder. Overwatch players have long lamented the frequency with which duplicates seem to crop up. Now game director Jeff Kaplan has said via an update video that the rate of duplicates is …
Read More »Hearthstone rolls out changes to card packs, ruling out duplicate legendaries
Hearthstone’s card packs are being revamped in the next expansion, with the system changing in a way that could cause substantial changes to the game’s economy. Hearthstone is the big earner in the card game space, with Superdata estimating Hearthstone made $394.6m in 2016. Most of this comes from the …
Read More »Paradox rolls back price increases after fan anger
Publisher Paradox has reversed a number of price increases that were recently rolled out across its catalogue. The company last month explained that certain regions would incur an increase to make our prices match the purchasing power of those areas, as well as create a more equal price point for …
Read More »Nintendo insists Switch shortages are not strategic
The accusation that Nintendo deliberately undersupplies its products is one the company has faced for years. However, like the majority of ‘false scarcity’ claims, it’s all very unlikely. And indeed, Nintendo of America’s senior director of corporate communications Charlie Scibetta has insisted to Ars Technica that there is nothing deliberate …
Read More »Astralis and Turtle Beach announce PC headset partnership
Astralis and Turtle Beach have signed a partnership that’ll see the star Counter-Strike:Global Offensive team use Turtle Beach’s Elite Pro headset as their official gaming headset. In addition, the current world champions will be involved in the future development of a new line of PC gaming headsets as part of …
Read More »Chinese Hearthstone players hit by visa issues ahead of Californian finals
Blizzard’s first ever Wild Hearthstone tournament has run afoul of visa issues, with players invited from China having trouble securing a visa to travel to the Californian-based finals. The problems with the Hearthstone Wild Open finals have been picked up by Dot Esports, who have discovered that although Shenhaiyuyi and …
Read More »GameMaker Studio 2 updates to offer console licences
User of the Yo-Yo Games 2D engine now have option to include console licences or a complete platform package
Read More »Why E3 shows that games shouldn’t be a technology leader
The dust has now settled on E3 and deltaDNA CEO, Mark Robinson, responds to our opinion piece on VR at the show
Read More »Overwatch’s 1.12 patch takes out colour-based aiming cheats
Overwatch’s 1.12 patch has arrived, and it has brought several different changes to the game, including one particularly unannounced change that delivers a killing blow to colour-based aiming hacks. Aimbot is a dirty word in competitive gaming, but every game seems to have had its own struggles with cheat software, …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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