3 Lives Left to use funds to develop online prototype
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Nintendo sponsors Handheld Learning Conference
London conference to address educational uses of portable devices
Read More »PlayStation FY losses shrink
Sony’s PlayStation division logged an operating loss of 124.5 billion Japanese Yen ($1.18bn), shrinking from the 232.3 billion ($2.2bn) loss reported a year earlier. The performance helped spur the Sony Corporation to an impressive results – with net income alomst tripling year-on-year to 369.4 billion Yen ($3.76bn). The firm’s PlayStation …
Read More »Rock Band sold 1.5 million in Q4
Electronic Arts has revealed that Harmonix/MTV’s Rock Band sold more than 1.5 million copies during the three months to March 31st, 2008. According to Gamasutra, in its coming year, EA said the company plans to release some 55 games, including 30 for PS3 and Xbox 360, over 20 for the …
Read More »Riccitiello: I love playing GTA
Electronic Arts CEO John Riccitiello isn’t just interested in GTA IV because it’s owned by acquisition target Take Two – he actually loves” playing the game. Speaking in a earning call with investors following EA’s announcement of its fiscal results last night, Riccitiello refused to give away any more information …
Read More »PS2 drives EAs record revenue
Electronic Arts has revealed that its software took more revenue from PS2 than any other home console during its FY 2007-2008 – helping the firm take more than $3 billion in annual sales. The ageing system provided $601 million in the 12 months to March 31st, 2008. Second best performing …
Read More »Anark sells off Gameface â?? to Nvidia?
Company behind games UI tool wants to focus on enterprise CAD software
Read More »Develop Award lobbying – Hurry up!
Final call for submissions and suggestions for the 2008 Develop Industry Excellence Awards
Read More »Electronic Arts posts $454m FY loss
Electronic Arts has posted a $454 million net loss for the year ended March 31st, 2008 – down from a net profit of $76 million in FY 2006-2007. The company’s acquisition of development duo Bioware and Pandemic back in October, 2007 took its toll on the figure – a combined …
Read More »NEW YORK MINUTIAE: Examining the Big Apple’s games potential
Special territory report on Developmag.com explores how NY can be a world-class 'games city' like Montreal, Tokyo or Brighton
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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