Creativity first, business second, says Rockstar

Vice president of creativity at Rockstar Games Dan Houser also took a swipe at the way his competitors market their games, while also stressing the increasing cultural relevance of video games in an extensive interview on Variety’s games blog. A lot of our competitors in the game sphere – all …

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Q&A: Insomniac’s Mike Acton – Part 1

That a triple-A games studio would start sharing presentations and resources that it created when getting to grips with the PS3 is surprising, but that it would then start sharing code as well is unprecedented. We caught up with Mike Acton, Insomniac's engine director, to discuss the initiative in depth.

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MIDWAY GAMERS DAY 08: Round-up

There was plenty of hoopin’ and hollerin’ at Las Vegas’ Red Rock Casino on Thursday – as Midway stormed thevenue with its annual conference on upcoming product. Over 400 press and Midway employees watched the likes of Mortal Kombat creator Ed Boon, Epic Games VP Mark Rein and Midway CEO …

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MIDWAY GAMERS DAY 08: TNA Impact

Midway opened its Gamers’ Day presentations in Las Vegas by showing off wrestling title TNA Impact – which was developed using Epic’s Unreal Engine. The publisher announced that the title is due for release in the summer on PS3, PS2, Wii and Xbox 360. Introduced by US sports TV presenter …

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