Casual development community experiences huge growth
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
JAPAN: Smash Bros. smacksdown chart rivals
MCV media partner Famistu has revealed the Japanese sales charts for February in a month when Nintendo titles Super Smash Bros. Brawl and Wii Fit claimed the top two spots, selling 1.3m and 309,000 units respectively. This brings Wii Fit’s lifetime sales to 1.5m since its release on December 1st. …
Read More »MCV Award Finalists unveiled
This morning, we reveal the deserving nominees for the MCV Excellence Awards 2008. To discover who has made the shortlist in the Retail category, click here. To see who has been nominated in the People & Industry category, click here. And to find out who is up for an Award …
Read More »MCV Awards Finalists Part 1
PR Team There’s no doubting that the standard of PR in the UK games industry has stepped up a gear over the past couple of years, with the market’s key communications execs not only having to promote their latest products, but also dealing with often unfair swipes from the national …
Read More »MCV Awards Finalists Part 2
Sales Team Whether they’re having too cope with a rogue, unfair review score or they have a massively hyped new next-gen franchise, this award praises the team which has the hard task of selling . But it’s not all about sales, it’s about after-sales service, customer care as well as …
Read More »Sega: We have no interest in being acquired
Sega plans to remain independent despite ther current climate of consolidation in the publishing business, says Sega of America chief executive Simon Jeffery. Reuters reports that as Jeffery revealed that current ChartTrack all formats number one Mario and Sonic at the Olympic Games had sold five million copies, he added …
Read More »Ziff Davis files for bankruptcy protection
Ziff Davis Media, publisher of Electronic Gaming Monthly, PC Magazine, and 1up , has announced it has filed for Chapter 11 bankruptcy protection in order to restructure its debt and operations. According to BtoBonline, Ziff Davis Media has reached an agreement with an ad hoc group of noteholders, who will …
Read More »MCV Awards Finalists Part 3
Independent Retailer This award is for the independent games retailer judged to offer the strongest customer service, product knowledge, range, plus window and in-store merchandising. A solus store can win, but the retailer must not have more than 50 outlets in total. Last year’s winner was ePlay, beating off competition …
Read More »Mario and Sonic hits five million milestone
Next-gen.biz has revealed that current chart topper Mario and Sonic at the Olympic Games has sold five million copies worldwide – but Sega of America COO and president Simon Jeffery has said that Sega won’t be rushing into another Mario and Sonic title. "Getting Mario and Sonic together in the …
Read More »Phil Harrison brings surge of confidence to Atari UK
Atari’s UK managing director Jeremy Wigmore has told MCV that the combination of the publisher’s new global bosses David Gardner and Phil Harrison has given the domestic office a surge of confidence”. But Wigmore was also quick to warn his team against thinking it will be an easy ride to …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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