GDC08 KEYNOTE:Capps and Sweeney unveils what's next for popular game engine
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Zune goes gaming with XNA
GDC08 KEYNOTE: Microsoft finally shows hand in portable games space
Read More »Lionhead unveils cross communication XBLA-to-Fable 2 game
GDC KEYNOTE: Keystone will let players generate in-game money
Read More »GDC08 Q&A: Peter Molyneux
Fable 2's freshly-unveiled cooperative mode might seem like an attempt to ride the zeitgeist but, as we found out when we spoke to Lionhead chief Peter Molyneux earlier this week, it actually serves to unite the warring factions of casual and hardcore...
Read More »Molyneux aims for casual players with Fable 2 co-op mode
GDC08: New features in first-party 360 title will widen game appeal and increase sales, says famed designer
Read More »SAW game being taken as seriously as a movie
The creator and chief scriptwriter of the original SAW movie has talked of his excitement of working on the upcoming game adaptation of the horror franchise. James Wan, the executive producer for the original SAW movie as well as Saw III, is penning the plot for the Brash Entertainment release. …
Read More »Softimage launches new community site
GDC08: SOFTIMAGE|NET to help artists connect and share
Read More »Nurien to make UE3-powered virtual world
GDC08: Epic's tech to power network with focus on user-created content
Read More »Audiokinetic unveils Wwise Motion
GDC08: New tool unites sound design with movement; Pandemic signs Wwise, too
Read More »GDC08 Q&A: Bungie’s Chris Butcher
Bungie is hosting an impressive number of sessions at GDC this week looking at the various aspects of developing Halo 3 and its production processes. We sat down to speak with the studio's engineering lead Chris Butcher to find out more about the comapny's technology strategyâ?¦
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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