Epic's engine to licensed for stadium design in the US
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
The Epic Diaries: February
This month: Epic supports innovative architecture project, Illuminate joins the IPP and Red Mile choose UE3 for Sin City gameâ?¦
Read More »Geomerics launches Enlighten
Radiosity tech finished in time for GDC08 showing
Read More »PC gaming in disarray
PC gaming is in a state of ‘disarray’ according to Epic’s Cliff Bleszinski, with the studio set to concentrate on producing console titles. Speaking to MTV, Bleszinski said: I think people would rather make a game that sells 4.5 million copies than a million and Gears is at 4.5 million …
Read More »NCsoft profits up
Lineage and Tabula Rasa were the key drivers in NCsoft’s full-year financials, which saw an overall sales drop of three per cent, but an operating profit, pre-tax profit and net profit of 14 per cent, 24 per cent and 18 per cent respectively. Fourth quarter consolidated net sales stand at …
Read More »Sparkplay gets $4.25m funding
Series A funding round rakes in cash to support browser-based 3D games platform
Read More »AUSTRALIA: Dark Sector banned down under
Dark Sector has been refused classification by the OFLC, Australia’s classification board. According to IGN, the third-person action game has been described by the board as a violent and sometimes gruesome game with a sinister storyline and ominous outcome. The violence and aggression inflicted upon the protagonist is of a …
Read More »Wraps come off Disney’s first driving game
First game from Black Rock (formerly Climax Racing) is off-road racer Pure
Read More »Epic’s Unreal Engine 3 gets Morpheme integration
NaturalMotion joins Integrated Partners Program
Read More »Canadian studios get $1m prototype funding
Money will be split between independents Silicon Knights and Digital Extremes
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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