GDC08 KEYNOTE:Capps and Sweeney unveils what's next for popular game engine
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Zune goes gaming with XNA
GDC08 KEYNOTE: Microsoft finally shows hand in portable games space
Read More »Lionhead unveils cross communication XBLA-to-Fable 2 game
GDC KEYNOTE: Keystone will let players generate in-game money
Read More »GDC08 Q&A: Peter Molyneux
Fable 2's freshly-unveiled cooperative mode might seem like an attempt to ride the zeitgeist but, as we found out when we spoke to Lionhead chief Peter Molyneux earlier this week, it actually serves to unite the warring factions of casual and hardcore...
Read More »Molyneux aims for casual players with Fable 2 co-op mode
GDC08: New features in first-party 360 title will widen game appeal and increase sales, says famed designer
Read More »SAW game being taken as seriously as a movie
The creator and chief scriptwriter of the original SAW movie has talked of his excitement of working on the upcoming game adaptation of the horror franchise. James Wan, the executive producer for the original SAW movie as well as Saw III, is penning the plot for the Brash Entertainment release. …
Read More »Softimage launches new community site
GDC08: SOFTIMAGE|NET to help artists connect and share
Read More »Nurien to make UE3-powered virtual world
GDC08: Epic's tech to power network with focus on user-created content
Read More »Audiokinetic unveils Wwise Motion
GDC08: New tool unites sound design with movement; Pandemic signs Wwise, too
Read More »GDC08 Q&A: Bungie’s Chris Butcher
Bungie is hosting an impressive number of sessions at GDC this week looking at the various aspects of developing Halo 3 and its production processes. We sat down to speak with the studio's engineering lead Chris Butcher to find out more about the comapny's technology strategyâ?¦
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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