The industry has known since early last year that a Lego Batman game was in development, but until now developer TT Games has remained tight-lipped – but following the studio’s capture by growing game force Warner last week , the upcoming superhero outing has now been confirmed. Lego Batman: The …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Konami strikes Euro deal with Hudson Soft
Konami Digital Entertainment has confirmed that it will be the distributor for Hudson Soft’s upcoming line-up of Wii and DS titles in Europe. Though none of the games have yet been named, it is known that they include sports titles, family-friendly offerings and some new IP. The extended partnership between …
Read More »Age rating omission delayed PS3s Lair
Although it arrived in North America on August 31st, European gamers have been waiting quite a while to get their hands on Sony’s PS3 exclusive Lair – and CVG reports that the recent delay suffered by the title was due to a problem with age ratings. Sony last week confirmed, …
Read More »Why do films get tax breaks and we dont?
He saw three areas where Government could particularly work with the industry – technology, skills and regulation. But Lord Sainsbury explained that he felt it was not worth spending time at the Summit discussing tax breaks for the games industry. Almost all industries believed they could make a case for …
Read More »$7.8m funding boost for Vivox
Second cash-raising round to boost investment in future game VoIP tech
Read More »Warner lines up movie hit for 2008
Warner Bros has spoken of its confidence in its upcoming multi-million dollar film adaptation, despite the fact that the firm is still to release a single unit onto the market. Looney Tunes duo ACME Arsenal and Duck Amuck will be the publisher’s European debut releases come November 30th. But that …
Read More »Trilogy snaps up 505 Games deal
Trilogy has further bolstered its roster of labels, this time being appointed as 505 Games’ primary distribution partner. 505 joins the likes of Ubisoft, Midway and Capcom in signing deals with the Hertfordshire distributor. Trilogy will handle full primary and logistics functions for the Cooking Mama publisher, including warehousing, UK …
Read More »Playlogic bags $12.3m investment
Dutch development and publishing operation Playlogic will be looking to strengthen its position in the market after a massive cash injection to the tune of $12.3 million. The firm received the equity through a private placement from investors. We announced a $10 million private placement on the 25th of April …
Read More »Live Arcade celebrates 100th release
Microsoft’s pioneering internet console service Xbox Live is celebrating a new milestone in North America – tomorrow’s release of Xbox Live Arcade duo Screwjumper and Shrek ‘N Roll sees the casual games service hit the 100 title barrier. The target arrives as the second generation of Microsoft’s Xbox Live service …
Read More »Supreme Commander heading to 360
The developer of PC strategy title Supreme Commander, Gas Powered Games, has confirmed that its title is heading to Microsoft’s Xbox 360 in the New Year. The port will be handled by developer Hellbent Games and will be published by Aspyr Media. It will boast exclusive units, maps and multiplayer …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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