GAME – 8/10 The most immediately striking thing about entering GAME is the enormous Bioshock statue that greets every customer – one of the most elaborate (and indeed effective) pieces of POS MCV has ever seen. After marvelling at Big Daddy for a few moments, it isn’t long before a …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
HDMI bound for Premium 360
It has been believed that HDMI was to feature only on the upcoming Elite model of Microsoft’s Xbox 360 – but the platform holder has confirmed that the feature has already been phased into standard Premium 360 production in the US. HDMI, unlike the current component and VGA outputs, offers …
Read More »EAs Ubisoft power increases
US publisher Electronic Arts, which owns a 15.4 per cent stake in rival publisher Ubisoft, has now seen its voting rights to over 20 per cent after two years of stock ownership. In fact, EA’s voting power now exceeds that of the Guillemot family. It’s in the company’s statutes – …
Read More »Games:EDU ’07 celebrates successful show
Industry and academia focused event to return next year
Read More »Profits soar at NCsoft
South Korea-based MMO specialist NCsoft has posted its results for its Q2 period, and it took $11.5 million in net income despite a year-on-year drop in sales of 11 per cent. The firm generated $82.1 million in sales for the period ending June 30th, whilst operating income jumped a whopping …
Read More »Warner set to unleash major games assault
Warner Bros Interactive Entertainment boss Samantha Ryan has revealed to MCV sister mag Develop that she is spearheading a new strategy to increase the number of games the company produces by up to six times over the next five years. In an exclusive interview she outlines that the ramp up …
Read More »DS Slide Motion Controller revealed
Following recent rumours of a new movement-based control system this week, Spong.com has spotted an official Nintendo video which details a new Slide Controller peripheral for DS. Bundled with a game called MagKid, the new technology allows in-game control by, as the peripherals title suggests, sliding the console across a …
Read More »WB ramps up game development focus
Warner Bros planning studio acquisitions, more internal games development and external signings
Read More »Brothers in arms
Warner Bros has operated its Interactive Entertainment division since 2004. Founded by former Monolith boss Jason Hall and debuting with a dash of controversy - Hall said he would pay developers less if their WB IP-based games reviewed poorly - the operation was focused on external development.
Read More »Wii firmware breaks Freeloader
It has emerged that following yesterday’s release of Nintendo’s version 3.0 firmware for Wii, Datel’s Freeloader, a piece of software that allows users to play US and Japanese games on their PAL Wii, is no longer compatible with the machine. Freeloader originally appeared for use on GameCube, but has subsequently …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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