Universomo has been developing mobile games for publishers since 2002, and boasts what it callls an ‘automated porting solution’ which caters for all mobile handsets. Bringing cross-platform mobile development capabilities in-house is a key component in our growth strategy,” said THQ executive vice president of worldwide publishing Kelly Flock. The …
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[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, enga…
[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
Gilbert helping with Penny Arcade game
Secret of Monkey Island man aiding transfer of comic to game.
Read More »Universomo bought by THQ
Finnish mobile team that made Lego Star Wars II for phones is devoured by publisher.
Read More »Deadline Games chooses Kynapse
Danish studio to use Kynogon's AI tool in new next-gen engine.
Read More »‘We’ve had to redefine development’ – Assassin’s Creed team
Developers working on Ubisoft Montreal's big hope for next-gen talk design and production.
Read More »Relentless: ‘PS3 is starting to reveal its power’
UK studio responsible for Buzz discusses ramp up for PlayStation 3 production.
Read More »Zoe Mode still looking at Traxion’s ‘potential’
Despite LucasArts split, Brighton-based team still in the music business, says studio boss.
Read More »Developers ‘vital’ to video game BAFTAs
2007's BAFTA games awards to target studios.
Read More »‘Outside’ developers disappointed Nintendo, says Miyamoto
Mario creator explains frustations dealing with third-parties, and discusses his design philosophy.
Read More »Q&A: Chris Satchell, XNA Group general manager, Microsoft
An exclusive Developmag.com interview with Microsoft’s Chris Satchell.
Read More »-
[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, engaging players of every kind, driving spend across the gaming ecosystem, and even outcompeting social media when it comes to consumer attention.
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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