As the race to boost next-gen development teams intensifies some studios are reportedly using corporate headhunters to poach staff, much to the annoyance of many UK developers.
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Big night for development talent
Bizarre Creations and Sony were among the big winners last night at the Develop Industry Excellence Awards.
Read More »Sega Racing Studio moves up a gear
Sega’s Solihull-based Racing Studio is one of the many development studios currently looking to grow, and with the team now settled in a new office, plans are afoot to grow its staff count from 30 to 70.
Read More »Nokia preps next-gen mobile for studios
Plans continue to move apace for Nokia's next-gen phone push, and the company plans to keep the ball rolling at the Develop In Brighton conference.
Read More »Denki sees “a new dawn” for development
You donâ??t need to look far for proof that format holders' extolling of electronic distribution will be matched with enthusiasm b
Read More »US superdev eyes UK
Foundation 9 Entertainment, the parent company for six American studios and the USâ?? largest independent games development compan
Read More »Digimask faces the future
Digimask has thrown the wraps off of Autohead, the latest version of its head-creation system.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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