Publisher Atari has sold another of its in-house studios, with Australian Melbourne House acquired by Krome Studios.
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Nvidia backs game design competition
Nvidia and software company The Game Creators have teamed up for a competition open to would-be game designers.
Read More »Shadow Light tees off
A new mobile games development studio called Shadow Light games, formed by former Elixir staff, has opened its doors.
Read More »Instinct smartens up with AI.implant deal
New games development technology company Instinct has signed up to be exclusive EMEA distributor of Engenuity's AI.implant middleware.
Read More »PMTC and Testronic to merge
It's clear that even the services sector of the development industry is no stranger to consolidation, following the news that QA companies Testronic Labs and PMTC are to join their operations.
Read More »Mobile vets open new wireless games studio
A team of former Gameloft and Activision developers have joined forces to open Massively Mobile, a new wireless games studio.
Read More »Sega wants more studio deals
The influence of Sega amongst the development business is still rising - and now the company says it wants more acquisitions and games signings.
Read More »Ramp up begins for EA Chicago
The recently inaugurated EA team in Chicago is planning to significantly grow its work force for next-gen games development.
Read More »GDC will serve ‘the industry’s new ecosystem’
As the GDC 07 opens registration - revealing support from a host of dev companies - executive director Jamil Moledina has said the March event will cater to everyone in the industry while also focusing on development's "core values".
Read More »Second Oz team for Pandemic
Pandemic Studios has founded a second development team at its studio in Brisbane, Australia.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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