Soedesco has announced it’s bringing 2D action adventure Wuppo to consoles later this year. The title was originally released on PC last September, but it will now arrive digitaly on PlayStation 4 and Xbox One this summer. Developed by Knuist & Perzik, an independent studio based in the Netherlands, Wuppo …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
MCV’s guide to the top merchandise firms and products
From indie outlets to worldwide distributors, we talk to the top merchandise firms in the industry. Fangamer Location: Tucson, Arizona (USA) Headcount: 24 Key brands: Double Fine, Yacht Club ames, Undertale Key contact: Customer relations and designer Laura Verdin, laura@fangamer.com Fangamer is a small community-focused US-based merchandise company, specialising in indie merch. Undertale, Yooka-Laylee, …
Read More »Insert Coin: ‘We just want to help more and more gamers get their geek on’
The merchandise market is not just B2B business – Insert Coin designs and sells its merch directly to gamers and has proved more than once that it’s the top dog of the industry. We catch up with head of communications Dan Long. Insert Coin rebranded last year – what’s changed …
Read More »Nintendo renews commitment to 3DS after strong sales growth
Nintendo 3DS sales rose during the platform holder’s last fiscal year, despite the handheld now being in its seventh year on sale, Nintendo president Tatsumi Kimishima told investors today. The news comes on the same day that Nintendo announced a brand-new addition to the 3DS family, in the form of …
Read More »The Videogame History Foundation: Save and Continue
Why are a group of industry experts trying to digitise the very history of video games? Frank Cifaldi, founder of The Video Game History Foundation, details a wildly ambitious project to Will Freeman
Read More »Nintendo increasing Switch production to meet holiday demand
Nintendo is to increase Switch production in order to meet rising consumer demand as it approaches the holiday season, the platform holder has announced. "[Switch] continues to be sold out practically worldwide," Nintendo president Tatsumi Kimishima told investors during its financial results briefing presentationtoday. "Our initial plan was to ship …
Read More »Anita Sarkeesian releases final Tropes vs Women episode
Five years on from its debut, the last episode of Tropes vs Women has been released. Created by Anita Sarkeesian, the series which examined the depiction of females in video games initially started as a Kickstarter looking for $6,000 of backing. Instead, the project went on to raise $160,000 from …
Read More »Digital market grows seven per cent in March
SuperData has said that the global digital video games market in March was up seven per cent year-on-year, reaching $8bn. Within this, mobile grew 13 per cent, while non free-to-play games fell by six per cent. In the US, digital revenues rocketed 15 per cent year-on-year, reaching $1.46bn, while digital …
Read More »Xbox games revenue climbs in Q3
It’s pretty tough to get a handle on Xbox performance nowadays, but Microsoft’s latest financials do reveal a few snippets. Microsoft Gaming revenues for fiscal Q3 climbed four per cent. It was also revealed that Xbox Live users jumped 13 per cent to 52m active accounts. Microsoft no longer reports …
Read More »PS4 has best ever year, continues to outpace the PS2
Switch’s early success may continue to grab the headlines, but the enduring success of the PS4 continues to be the console sector’s crowning jewel. Sony has revealed that it shipped 20m PS4s in the year ending March 31st 2017, making it the most successful period in the console’s history. In …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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