The 2017 Halo World Championships that took place last weekend have become the biggest Halo event ever in terms of viewership. At its peak the streams for the Halo World Championships hit over 135,000 concurrent viewers across Twitch, Twitter, Facebook, and Beam. Beam is Microsoft’s Twitch competitor if you were …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Final teams confirmed for ECS Season 3
After a long qualifying process the final teams have been locked in for the $1.5 million ECS Counter-Strike League. In Europe both Fnatic and Virtus Pro managed to retain their spots in the competition after beating North and Space Soldiers respectively in the promotion tournament. This means that North, who …
Read More »Overwatch World Cup returns for its second year, Overwatch League nowhere to be seen
Blizzard has announced that the Overwatch World Cup will return for the second year. The competition will see national teams formed, and they will compete for the title of Overwatch World Champions. The competition first debuted at Blizzcon last year, with South Korea unsurprisingly taking the win. However many assumed …
Read More »GAME to sell GameTrust title Deformers in U.K
Former rivals GameStop and GAME come together
Read More »GAME interim figures: A predictably tough 2016 but upbeat about 2017
GAME has published its financial results for the six months up to January 28th, including the key Christmas period, and what have we learnt? Well, very little in fact. The figures largely tie with those we had from GAME back in January, when it updated us before its AGM. In …
Read More »Margin Makers: Guide to console accessories
The console accessories market has always been pretty healthy in the UK, but last week’s Ukie Consumer Spend Valuation report showed it took a hit in 2016, with sales in the Peripherals and Accessories category down 16.6 per cent year-on-year. However, this drop can traced to a number of factors. …
Read More »New Xbox One features rollout, Windows 10 Creators Update gets a release date
It's April 11.
Read More »Maximum Games teams up with Gearbox to publish Bulletstorm: Full Clip Edition in UK and Australia
Maximum Bulletstorm
Read More »Square Enix Collective on crowdfunding and Kickstarter suspension: We didn’t want to ‘risk being spread too thin’
When publisher Square Enix launched its indie game pitching program, the Square Enix Collective, back in 2014, it did so with the aim of helping small teams get their games to market, whether it was raising awareness through its community of fans, running Kickstarter campaigns or providing support during a …
Read More »Game Conferences: Time to Shine
Marie Dealessandri talks to nDreams, Remedy and Creative Assembly about networking and why developers should take time away from the office to attend events and make connections
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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