In-Depth

Engine Swap Shop: Eugene Martynenko on Pingle’s new service for converting Unity games to Unreal

Pingle Studio Eugene Martynenko header img Engine Swap Shop: Eugene Martynenko on Pingle’s new service for converting Unity games to Unreal

Upon hearing about a new service for converting Unity games to Unreal, we fired off a few questions to Pingle Studio’s Eugene Martynenko about how it came about and what can be achieved

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Halloween Horror Notes: Ross Tregenza on developing the sound of The Texas Chain Saw Massacre

texas chainsaw massacre header img Halloween Horror Notes: Ross Tregenza on developing the sound of The Texas Chain Saw Massacre

As candles across the land begin to fill the air with the scent of pumpkin spice and the dark nights come rolling in, it’s the perfect time to shut the curtains, cosy up... and play terrifying games to scare ourselves silly, obviously!

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Dynablasts from the Past: Stephan Berendsen on Dynablaster, Shark! Shark! and Astrosmash, and what’s next for BBG Entertainment

astrosmash header img Dynablasts from the Past: Stephan Berendsen on Dynablaster, Shark! Shark! and Astrosmash, and what’s next for BBG Entertainment

Stephan Berendsen, president and founder of BBG Entertainment tells writer Vince Pavey about BBG Entertainment’s work to revive classic titles with brand new entries

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