Games for Change, in partnership with Tencent Games, today announced the launch of a new programme that builds on the Raising Good Gamers initiative, designed to help families engage more confidently with the role video games play in young people’s lives. With 3.3 billion people playing video games worldwide, video gaming is now a central part of everyday life - reinforcing the need for more informed, evidence‑based and balanced dialogue around play.
Read More »[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the warmth that all the money you spend on the night will support GamesAid's wonderful causes.
Read More »[Industry news] CodeDev Targets Triple-Digit Growth; Reunites Former MPG Leadership with Appointment of Andy Norman as COO
CodeDev (popularly known as “The Unreal Guys”), the specialist Unreal Engine co-development studio, today announced the appointment of industry adept Andy Norman as Chief Operating Officer (COO), as they aim to triple headcount in 2026.
Read More »[Industry news] Playruo raises €2.1 million to become the leading platform for testing and sharing video games via streaming
Playruo, a professional cloud gaming solution for video game studios and publishers, has announced it has completed a €2.1 million funding round. Led by investment funds Kameha Ventures and Blast Club, this new funding round will accelerate the large-scale commercialisation of Playruo’s services:
Read More »[Industry news] XDS 2026 Insights Report is now live
The 2026 XDS Insights Report examines how external development partnerships are evolving as they become a core part of modern production pipelines. Based on input from 250+ industry professionals, the report shows an ecosystem moving beyond delivery risk and into a new phase shaped by coordination, governance, and long-term collaboration.
Read More »[Industry news] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games
The Dave School of Digital Arts at Northbridge University has been named an Unreal Engine Academic Partner by Epic Games, recognizing the program’s leadership in training students for careers in real-time 3D production across gaming, film and simulation industries.
Read More »[Industry news] Award-winning games industry mentorship scheme, Limit Break, launches 2026 program
Limit Break, the leading mentorship scheme dedicated to championing diverse talent and creativity in the UK games industry, has announced the opening of applications for mentors and mentees for its 2026 program.
Read More »MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available: https://tinyurl.com/mcv1007 As it’s my first issue on the magazine, I just wanted to leave a personal note thanking everyone who came up trumps content-wise for the issue, everyone who sent me nice welcome …
Read More »[Industry news] Beyond the Endgame: How Climate and Nature Enhance Game Narratives
The Playing for the Planet Alliance today unveiled “Beyond the Endgame: How Climate and Nature Enhance Game Narratives”, a new resource designed to help game studios integrate themes of climate, nature, and the environment into the worlds and stories they create. The guidance was commissioned by Playing for the Planet and produced by Context Collab (home of the Hollywood Climate Summit) and the Rewrite the Future project at NRDC (Natural Resources Defense Council).
Read More »Games Meets Music Returns After Breakthrough Debut, Connecting Developers with Major Music Industry Power Players
Second edition follows tangible business wins for attendees in 2025 Following a successful inaugural event that resulted in confirmed new partnerships and commercial deals for attendees, Games Meets Music returns for its second year with an expanded programme aimed squarely at developers, publishers and commercial leaders. Launched in 2025 to …
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry