Simogo’s seminal mobile adventure garnered widespread acclaim with its audio-centric structure and stylish design. James Batchelor finds out more about the tech and creative decisions behind this mobile hit
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
GAME’s share price falls further after UK sales drop
Shares in retailer GAME Digital have dropped around seven per cent this morning after yet more warnings of challenging market conditions. Similar warnings were issued last Christmas. GAME has for the 53 weeks ending July 23rd reported a 10.8 per cent decline in UK sales. Overall group sales were down …
Read More »‘We wanted to minimise the number of times per day a player has to check in’
Subterfuge co-developer Ron Carmel discusses how to balance commitment and engagement with player freedom in a mobile strategy game
Read More »Pokémon Go: Five lessons for mobile game developers
Niantic's world-conquering title offers some insight into engage players around the globe, says CSA Research's Rebecca Ray
Read More »Yes, Xbox One S DOES run some games better than the current machine
Will it? Won’t it? We now know for certain that the new Xbox One S does, in certain scenarios, run some games better than the existing model. The 349 2TB version of the Xbox One S arrives in the UK today, and Digital Foundry reports that it brings with it …
Read More »GameStop acquires 500+ AT&T Mobility stores
Games retailer GameStop has stepped up its interest in the US mobile space by acquiring over half a thousand new stores. It has swooped to purchase three US authorised national AT&T retailers – Cellular World, Midwest Cellular and Red Skye Wireless. The deal covers 507 physical outlets. "Today’s announcement showcases …
Read More »A short history of the biggest prize in esports
Never one to do today what can be put off ‘til the Dota 2 subreddit breaks out into a collective conniption, Valve Software has announced the ruleset, format, and prize distribution of The International 2016. Read more on The Meta >>>
Read More »TI6: Can a European team finally make top 4 at the Key Arena
Ever since The International moved across from Benaroya Hall to the massive 17,000 seat Key Arena, European teams have struggled at the biggest event in the Dota calendar. In fact no European team has made the top four of TI since TI3, which was back in Benaroya, with American team …
Read More »The International’s Record Prize Pool Helps Organizations, Not Players/Fans
When casual observers hear about esports, it’s usually the awe-inspiring prize pools from The International that first draw attention. Raw dollar count brings the attention of traditional media and narratives around the thought of instant video-game millionaires appeal to the rags-to-riches instinct in cultures around the world. Read more on …
Read More »Broken Window Studios triumphs in Global VR Challenge
US dev’s Reflections sees players’ narrative choices transforming the world around them
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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