The number of subscribers to Sony’s PlayStation Plus online mode has nearly doubled in the last year. In January 2015, the company boasted of 10.9m paid users on the service; that figure has now risen to 20.8m, according to a presentation by Sony Interactive Entertainment chief Andrew House at Sony’s …
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Why System 3 is rebuilding Constructor
19 years ago, System 3 partnered up with publisher Acclaim to release city-building title Constructor. The game became a cult hit, launching on PlayStation, PC and Mac, and went onto sell over 5m units. Now System 3 is bringing the series back, releasing a new HD version. It’s launching later …
Read More »Getting started with cross-platform development in Java
Intel Developer Blog: The Multi-OS Engine supports the creation of native apps on both iOS and Android
Read More »Microsoft closing Xbox Fitness app
Platform holder Microsoft has announced that it ditching its Fitness app on the Xbox One. Writing on the Microsoft Studios website, marketing and social media specialist Erica Bell said that the company has opted to scale back its support for Xbox Fitness due to the realities of having to update …
Read More »Game Creators release GameGuru tailored to students
Education Pack includes core software, plus all add-on content and a guide for tutors
Read More »Zelda: Breath of the Wild must sell 2m copies to be profitable, report
Upcoming Wii U and NX The Legend of Zelda game Breath of the Wild has to sell more than 2m units in order to make back its development costs. That’s according to a translation of Nintendo’s latest investor Q&A by Twitter user Cheesemeister3k, in which Shigeru Miyamoto is reported to …
Read More »Develop Awards 2016 Partner Spotlight: MoGi
CEO Orad Elkayam reveals why collaboration is vital for the growth of the development industry
Read More »MCV Jobs Weekly: Nintendo UK welcomes new general manager
Wegnez replaces Simon Kemp,Yogscast community manager joins Sold Out and video producer leaves GameSpot. Nintendo hires new UK general manager The platform holder’s UK general manager Simon Kemp has left the firm. He had joined Nintendo in 2012 to replace David Yarnton, having previously worked for the likes of GSK …
Read More »Amazon Lumberyard adds HDR support, plus native support for Oculus Rift and HTC Vive
Other additions include a new depth of field technique, height mapped ambient occlusion and iOS performance improved by 15 per cent
Read More »Three Tetris films coming up because story is too big for just one
The producer of the upcoming Tetris movie has explained why it is the first part in a trilogy. Speaking to film publication Empire, Larry Kasanoff said that the story they have in mind for the film is ‘so big’ that they need three films to cover it. In May, it …
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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