Sensible Object’s toys-to-life title becomes Beasts of Balance
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Lovable Hat Cult talks about sex and Apple
Denmark’s Lovable Hat Cult has always made experiences that deal with taboo subjects. The studio rose out of a group of local developers called Copenhagen Game Collective. The projects coming out of this initiative deal with risqu subject matter. One multiplayer title, Dark Room Sex Game, had no visuals. The …
Read More »History Lesson: The story of Burnout
Back in the late ‘90s, Gran Turismo was the No.1 racing game. Although there was a number of unique driving titles, it felt like everyone was following the GT template. But a studio called Criterion wanted to shake up the genre with its new game, Burnout. The title was going …
Read More »NetherRealm will be ‘more aggressive’ with Injustice 2 DLC
Upcoming fighter Injustice 2 will be supported for a longer period with a greater amount of DLC than its predecessor. "One of the things we’ve been doing, trying to do more and more with every game… is to support it for a longer period of time," NetherRealm creative director Ed …
Read More »Northway updates Fantastic Contraption with social VR features
Latest release includes Twitch chat integration, director mode and mixed reality support
Read More »One third of Valve is now developing VR and AR projects
More than 100 staff at PC giant Valve are working on augmented and virtual reality. That’s according to a Reddit AMA (ask me anything) – as reported by Kotaku – with Valve employee Alan Yates, who said that one third of the company is dedicated to its AR and VR …
Read More »A third of Valve’s staff are working on VR – and it’s looking for more
‘I can't imagine working on something of more significance right now,’ says firm’s Alan Yates on importance of headsets such as the Vive
Read More »Vivendi now owns 20% of Ubisoft shares
Media giant Vivendi has increased the amount of stock it holds in games publisher Ubisoft. The firm announced via its corporate website that it now owns 20.1 per cent of Ubisoft shares. Vivendi also holds 17.76 per cent of Ubisoft voting rights. Furthermore, the firm has said it is not …
Read More »Paradox’s Wester on Cities: Skylines, Stellaris and a record-breaking 2015
Paradox has been around since 1999 but it’s only recently that the Swedish firm has reached mainstream attention. Its stock has risen so much that Chinese games giant Tencent recently took a five per cent stake in the firm for 286m. In March 2015, Paradox released Cities: Skylines, a title …
Read More »ReCore devs detail dynamic symbol-based colourblind mode
‘It's very important to keep [accessibility] in mind and have a solution,’ says Armature game director Mark Pacini
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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