When you think about customer support on a large scale, it’s easy to forget that every one of those support tickets represents a human-to-human interaction.
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Grand Theft Auto V reaches 155 million units sold worldwide, boosting Take-Two’s second fiscal quarter
Take-Two Interactive has released reported revenues from their second fiscal quarter, demonstrating the seemingly immortal status of Grand Theft Auto V.
Read More »Keywords Studios opens new studio in Canada
“I’m incredibly happy to announce the official opening of our Mirabel studio which is another great win for our staff, our clients and Keywords Studios, by extending our presence in North America by another 160 seats"
Read More »[From the industry] BAFTA launches 12th annual competition to find the UK’s best young game designers
BAFTA has opened entries for its 12th annual Young Game Designers (YGD) competition for 10 – 18 year olds, celebrating new games talent and inspiring the UK’s future game makers by giving young people the chance to design or make their own game.
Read More »[Sponsored] “Why Chivalry 2 prepared for too many players” – Sebastiaan Heijne, co-founder of Gameye
"So, how did we prepare for the launch of Chivalry 2, which saw double the expected number of players? And how do you deal with these unexpected surges?"
Read More »Jen Oneal leaves Activision Blizzard after just three months
"I am doing this not because I am without hope for Blizzard, quite the opposite--I’m inspired by the passion of everyone here, working towards meaningful, lasting change with their whole hearts."
Read More »Roblox apologises for three-day outage
"Due to the difficulty in diagnosing the actual bug, recovery took longer than any of us would have liked."
Read More »PAX South has been cancelled “for the foreseeable future” due to lack of growth
"Faced with that reality, and compounded by the impact of COVID-19, we have made the difficult decision to bring PAX South to an end for the foreseeable future"
Read More »Microsoft forms a strategic alliance with Sega on a “Super Game” project
The alliance will see Sega using Microsoft's cloud technology in its game development – Using Microsoft's Azure cloud platform to "produce large-scale, global games in a next-generation development environment."
Read More »Read the October issue of MCV/DEVELOP online now! Featuring our Australia spotlight, DONTNOD, Tales of Iron and more!
Also The Park, Unity, Zordix and more
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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