But sources suggest upcoming platform will still be console/handheld hybrid
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Techland says it is now an international publisher
Dying Light and Dead Island developer Techland is changing tact by announcing plans to become a global publisher. The company says that it intends to publish two major” multiplatform titles, as well as four digital titles, every year. It sounds, however, as if it hasn’t signed anything yet, with CEO …
Read More »Thatgamecompany fanbase will propel Abzu to success, 505 says
505 Games believes it has a Game of the Year on its hands with its upcoming indie title, Abzu. The game is being made by Giant Squid, a studio formed by alumni from Thatgamecompany, who created the award-winning PS3 game, Journey. Similar to Brothers: A Tale of Two Sons, critically …
Read More »New BAME in Games organisation founded
Group aims to drive diversity in the games industry
Read More »Ubisoft: ‘Diversity is a fuel to grow our market’
Improving diversity will make the games industry more successful, argues Ubisoft Reflections’ MD Pauline Jacquey. Jacquey wants to see the industry introduce new genres, styles and heroes, which will help widen the number of consumers who buy games, and in turn improve the diversity of those that make them. The …
Read More »Nintendo NX production delayed to add VR, report claims
You thought the last NX rumour was a beauty? Well get a load of this. As spotted by Nintendo Life, Digitimes reports that the first production for Nintendo NX components has now been pushed back to early 2017, having originally been pencilled in for the middle of 2016. The reason? …
Read More »Ready at Dawn on Deformers and working with GameStop
In February last year, Ready at Dawn released its most ambitious project yet: The Order: 1886. The California-based studio had a strong reputation after creating a series of excellent PSP games, and this PS4 title saw it step into the home console world. However, although The Order was a beautiful …
Read More »Superhot VR is an Oculus exclusive for now
The VR version of time-bending shooter Superhot will be an Oculus Rift exclusive, at least for the time being. The game will use the yet-to-be-released Oculus Touch controllers. It has also been confirmed that simply moving will cause time to move forward, so players will be required to stand still …
Read More »"Diversity is a practice, not just a word"
Animosity towards Beamdog for including a transgender character in Baldur’s Gate. Hate campaign against former Nintendo employee Alison Rapp. Overwatch’s Tracer butt pose. Valve being sued over alleged transgender discrimination. Tensions over gay and black characters at defunct Lionhead. Paradox having to take down a mod that removed Stellaris’ racial …
Read More »New BAME in Games organisation launched to attract diversity in games
A new network has been founded to encourage a more diverse workforce in the UK games industry. Called BAME in Games, the firm is an advocacy group designed to encourage a more diverse work force within games and the entertainment market at large. BAME stands for of Black, Asian and …
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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