The confidence that NACON places in us to carry out this both ambitious and disruptive approach of creating a label of independent games supporting our values is the guarantee of an intelligent and motivating collaboration for our teams.
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
MY.GAMES Venture Capital invests in three new studios
MY.GAMES Venture Capital (MGVC) has invested in three studios: VOX, Tworogue Games, and Wideview Games.
Read More »How to leverage launch events for a great player experience (without your servers crashing)
A successful event requires various scenario calculations, testing potential break-points, and setting up the necessary infrastructure to support your game. [content in association with Improbable]
Read More »EA suggests that it may drop FIFA brand
It's a rock and a hard place for EA, but it's the right thing to be at least considering a change
Read More »Develop:Brighton 2021 announces its final keynote: Running a 21st Century Games Studio
“The pandemic brought huge challenges to people from all walks of life, and businesses had to evolve to survive"
Read More »How to update your game without impacting player experience (or revenue)
When it comes to free-to-play titles, taking a game offline even briefly can result in a huge amount of lost revenue
Read More »[From the industry] 2021 winners announced for the Australian Game Developer Awards
Victorian and Queensland studios dominated at the 2021 Australian Game Developer Awards (AGDAs) hosted by the Interactive Games & Entertainment Association (IGEA) tonight as part of Melbourne International Games Week (MIGW) 2021.
Read More »Warner Bros veteran Crossley partners with Heaven Media to launch Digital Matters Publishing
“This means treating indie developers like superstars and their games like global franchises"
Read More »Six must-knows about effective infrastructure management from the experts
No matter how well-designed your game, player experience will suffer if you don’t have the right compute
Read More »[From the industry] StreamElements Acquires YouTube MCN Paragon to Launch a New Partnership Model for Creators
“By making Paragon part of the StreamElements family, we are able to directly help many popular YouTube creators evolve their offerings and increase their audiences even more."
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![Atelico AI Engine logo [Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games](https://mcvuk.com/wp-content/uploads/Atelico_AI_Engine_logo-110x75.jpg)
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![effff [Industry news] EFAN.gg Launches Public Beta](https://mcvuk.com/wp-content/uploads/effff-110x75.jpg)
![dfgd [Industry news] Music+Sound Awards Reveal 2026’s Finalists](https://mcvuk.com/wp-content/uploads/dfgd-110x75.jpg)

![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
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![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)